Move List/Bios - Sega Genesis
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WebmasterNote: All commands are assuming your character is facing right.
If you are facing left, you must reverse the directional commands.
Backwards becoming Forwards and Vice Versa.
It's recommended that your controls match the default setting.
= Down/Back/Low Block
= Dark arrows indicate the direction must be tapped
= White arrows indicate the direction must be charged or held back for a certain
amount of time
= Repeatedly tap a button for brief period of time
= Hold a button for a brief period of time
= Release a button after holding for a certain amount of time
= Fast Punch
= Power Punch
= Fast Kick
= Power Kick
= Move Boost
to block high and mid-range attacks, or hold
to block low attacks.
Blocking Special Attacks will cause a minimal amount of damage to the blocker.
Characters can create a shield around them by holding ().
The shield will block projectile attacks, but other attacks will go through.
Characters can throw when up close by pressing ().
Taunting will leave a character open to attack.
As a character takes damage, their Fury Bar will charge up.
When it is full, the word "FURY" will appear on it and the character will deal
slightly more damage for a while.
If a character is hit multiple times in a row without dealing any damage
themselves, they risk being dizzied.
When dizzy, a character will be stunned on the ground while stars rotate above
Recover from a dizzy by pressing buttons rapidly.
Weight: 456 lb
Origin: Second WorldBio:
A simple outlaw that fights for pleasure. Auroch taunts anything that crosses
his path.Special Moves:
Ball And Pain:
Weight: 410 lb
Created by Sett from his own shadow, Beast is the mightiest of Sett's servants.Special Moves:
Weight: 357 lb
Origin: Bio CorpBio:
A celestial champion. Battered, shattered, and almost dead, Colonel was found by
Beast on an obscure battlefield, the sole survivor of a fierce struggle.Special Moves:
Weight: 205 lb
A longshoreman from the San Francisco docks, he spends more time brawling than
handling cargo.Special Moves:
Weight: 123 lb
Forced to obey Sett's will by the power of an enchanted ring, Kaori is the
martial arts champion of an alien feline race.Special Moves:
to extend, control movement with
(hits at medium range)LeotsuInfo:
Weight: 118 lb
Origin: Far EastBio:
The last grand master of an ancient martial art, one that remains a mystery to
the other masters.Special Moves:
Weight: 165 lb
A mighty undead sorcerer who was once Sett's apprentice thousands of years ago.Special Moves:
Knee Up: ()
Weight: 77 lb
Origin: Far EastBio:
Kidnapped by Beast to free Sett. Nezu is uncontrollable when angered. Although
small, Nezu is agile, swift, and cunning.Special Moves:
Weight: 210 lb
Origin: 2nd WorldBio:
A young mystic and skilled swordsman, Rajah submitted to Sett's sorcery while
exploring the netherplans with his spirit.Special Moves:
Weight: 212 lb
An entity of ancient evil, Sett was defeated and entombed in another dimension
ages ago.Special Moves:
Weight: 301 lb
A dominating force on and off the hoops court, rookie of the year, perennial all
star and founder of Shaqido.. an extremely lethal martial art form.Special Moves:
Weight: 143 lb
Many have fallen prey to Voodoo's ancient magic. She uses her power to hunt
Sett's enemies.Special Moves:
(Follow up with any attack to damage opponent)