Tremor (DLC)
Bio:
Tremor has the powers of an Earth elemental: He can create earthquakes, form stone and lava projectiles and shape the ground to suit him. His current status with Kano's Black Dragon clan of arms dealers is unknown, as a recent mission seems to have created much animosity in Tremor towards both Special Forces and Kano.
Special Moves:
Aftershock:
Rock Drop: D B [FK]
Close Rock Drop: D B [FK] B
Far Rock Drop: D B [FK] F
Rock Shower: D B ([FK]+[BL])
Close Rock Shower: D B ([FK]+[BL]), B
Far Rock Shower: D B ([FK]+[BL]), F
Ground Pulse: D D [BK]
Ground Quake: D D ([BK]+[BL])
*Rock Toss: B F [BP]
*Boulder Throw: B F ([BP]+[BL])
*Earth Shake: D D [FP] (also in air)
   *Air Close Earth Shake: D D [FP] B
   *Air Far Earth Shake: D D [FP] B
*Earthquake: D D ([FP]+[BL]) (also in air)
*Rolling Stone: B F [BK]
*Rolling Kutter: B F ([BK]+[BL])
*Stone Punch: D B [BP]
   *Stone Strike: D B [BP] U
   *Stone Smash: D B [BP] D
*Stone Slam: D B ([BP]+[BL])
   *Stone Kut: D B ([BP]+[BL]), U
   *Stone Hammer: D B ([BP]+[BL]), D
   *Delay: (Hold [BP])
   *Cancel: F F/B B
*Stone Shatter: D B [FP]
   *Up Shatter: (Hold [FP]+U)
   *Down Shatter: (Hold [FP]+D)
   *Delay: (Hold [FP])
   *Cancel: F F/B B
*Rock Blast: D B ([FP]+[BL])
   *Up Shatter: (Hold [FP]+U)
   *Down Shatter: (Hold [FP]+D)
   *Delay: (Hold [FP])
   *Cancel: F F/B B

Metallic:
Rock Drop: D B [FK]
Close Rock Drop: D B [FK] B
Far Rock Drop: D B [FK] F
Rock Shower: D B ([FK]+[BL])
Close Rock Shower: D B ([FK]+[BL]), B
Far Rock Shower: D B ([FK]+[BL]), F
Ground Pulse: D D [BK]
Ground Quake: D D ([BK]+[BL])

*Lava Skin: D D [FP]
*Lava Armor: D D (Hold [FP])
*Magma Toss: B F [BP]
*Magma Throw: B F ([BP]+[BL])
*Rolling Magma: B F [BK]
*Lava Kutter: B F ([BK]+[BL])
*Lava Punch: D B [BP]
   *Lava Strike: D B [BP] U
   *Lava Smash: D B [BP] D
*Lava Slam: D B ([BP]+[BL])
   *Lava Kut: D B ([BP]+[BL]), U
   *Lava Hammer: D B ([BP]+[BL]), D
   *Delay: (Hold [BP])
   *Cancel: F F/B B
*Magma Shatter: D B [FP]
   *Up Shatter: (Hold [FP]+U)
   *Down Shatter: (Hold [FP]+D)
   *Delay: (Hold [FP])
   *Cancel: F F/B B
*Magma Blast: D B ([FP]+[BL])
   *Up Shatter: (Hold [FP]+U)
   *Down Shatter: (Hold [FP]+D)
   *Delay: (Hold [FP])
   *Cancel: F F/B B
*Lava Drop: D B [FK]
*Close Lava Drop: D B [FK] B
*Far Lava Drop: D B [FK] F
*Magma Shower: D B ([FK]+[BL])
*Close Magma Shower: D B ([FK]+[BL]), B
*Far Magma Shower: D B ([FK]+[BL]), F

*Gold Skin: D D [FP]
*Gold Toss: B F [BP]
*Gold Throw: B F ([BP]+[BL])
*Gold Boulder: B F [BK]
*Gold Kutter: B F ([BK]+[BL])
*Metal Punch: D B [BP]
   *Metal Strike: D B [BP] U
   *Metal Smash: D B [BP] D
*Metal Slam: D B ([BP]+[BL])
   *Metal Kut: D B ([BP]+[BL]), U
   *Golden Hammer: D B ([BP]+[BL]), D
   *Delay: (Hold [BP])
   *Cancel: F F/B B
*Gold Punch: D B [FP]
   *Arching Gold: (Hold [FP]+U)
   *Bouncing Gold: (Hold [FP]+D)
   *Delay: (Hold [FP])
   *Cancel: F F/B B
*Gold Launch: D B ([FP]+[BL])
   *Arching Gold: (Hold [FP]+U)
   *Bouncing Gold: (Hold [FP]+D)
   *Delay: (Hold [FP])
   *Cancel: F F/B B

Crystalline:
Rock Drop: D B [FK]
Close Rock Drop: D B [FK] B
Far Rock Drop: D B [FK] F
Rock Shower: D B ([FK]+[BL])
Close Rock Shower: D B ([FK]+[BL]), B
Far Rock Shower: D B ([FK]+[BL]), F
Ground Pulse: D D [BK]
Ground Quake: D D ([BK]+[BL])
*Krystal Toss: B F [BP]
*Krystal Throw: B F ([BP]+[BL])
*Rolling Krystal: B F [BK]
*Krystal Kutter: B F ([BK]+[BL])
*Krystallization: D D [FP]
*Dark Krystal: D D ([FP]+[BL])
*Summon Krystal: D F [FK]
   *Flying Krystal: (F+[TH])
   *Flying Boulder: (F+[TH]+[BL])
   *Krystal Jump: (D+[TH])
   *Boulder Jump: (D+[TH]+[BL])
*Summon Boulder: D F ([FK]+[BL])
   *Flying Krystal: (F+[TH])
   *Flying Boulder: (F+[TH]+[BL])
   *Krystal Jump: (D+[TH])
   *Boulder Jump: (D+[TH]+[BL])
*Krystal Punch: D B [BP]
   *Krystal Strike: D B [BP] U
   *Krystal Smash: D B [BP] D
*Krystal Slam: D B ([BP]+[BL])
   *Krystal Kut: D B ([BP]+[BL]), U
   *Krystal Hammer: D B ([BP]+[BL]), D
   *Delay: (Hold [BP])
   *Cancel: F F/B B
*Krystal Shatter: D B [FP]
   *Up Shatter: (Hold [FP]+U)
   *Down Shatter: (Hold [FP]+D)
   *Delay: (Hold [FP])
   *Cancel: F F/B B
*Krystal Blast: D B ([FP]+[BL])
   *Up Shatter: (Hold [FP]+U)
   *Down Shatter: (Hold [FP]+D)
   *Delay: (Hold [FP])
   *Cancel: F F/B B
X-Ray Attack ([FS]+[BL]): Rock Bottom
Finishers:
Fatality 1 - Stone Tomb: D B F B [FK] (Mid)
Fatality 2 - Stalag-Might: D F B F [FP] (Mid)
Stage Fatality: D D D [BK] (Close)

Brutality 1 - Blood Rock: ([FS]+[BL])
   Available in all Variations
   Player must (Hold D) during the final hit
   Final hit must come from Rock Bottom - ([FS]+[BL])

Brutality 2 - Rumble Trouble: D D ([BK]+[BL])
   Available in all Variations
   Tremor must connect all 3 hits of the Ground Quake - D D ([BK]+[BL])
   Final hit must come from a Ground Quake - D D ([BK]+[BL])

Brutality 3 - Rock Head: B F [BP]
   Only in Aftershock Variation
   Must be Jump Distance away from the opponent
   Final hit must come from Rock Toss - B F [BP] - or Boulder Throw - B F ([BP]+[BL])

Brutality 4 - It's Me Tremor: D B [FP]
   Only in Metallic Variation
   Must be Jump Distance away from the opponent
   Must have Gold Skin active - D D [FP]
   Final hit must come from Gold Punch - D B [FP]- or Gold Launch - D B ([FP]+[BL])

Brutality 5 - Krystal Khaos: D F [FK] (F+[SI])
   Only in Crystaline Variation
   Tremor must perform Summon Krystal - D F [FK] - in the final round
   Final hit must come from throwing the summoned Krystal - (F+[SI])
Combos:
Aftershock/Metallic/Crystalline:
Stone Klaw: [FP] [FP]
Beast Kick: [FP] [FP] [BK]
Death Strike: [FP] [BP]
Hard Knockback: [FP] [BP] [FK]
Low Rumble: [FP] [BP] (D+[FK])
Evil Kore: (F+[FP]), [BP]
Body Quake: (F+[FP]), [BP] [FP]
Rocky Start: (B+[FP]), [BP]
Rock On: (B+[FP]), [BP] [FP]
Not Pelite: (B+[FP]), (D+[BK])
Igneous Strike: (B+[FP]), (D+[BK]), (U+[BK])
Hard Place: [BP] [FP]
Klean Slate: [BP] [FP] [BP]
Gravel Before Me: [BP] [FP] (D+[BK])
Mountainous Pain: [BP] [FP] (D+[BK]), (U+[BK])
Not For Granite: (B+[BP]), [BK]
Krater Kicks: [FK] [FK]
Landslide: (B+[FK]), [BP]
Shock Wave: (B+[FK]), [BP]



















































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