Kenshi
Bio:
The swordsman Takahashi Kenshi spent his early adulthood searching the world for worthy opponents. When the sorcerer Shang Tsung duped him into retrieving the enchanted sword Sento from the Well of Souls, the result left Kenshi sightless. Humbled but with a new sense of purpose, Kenshi vowed to rid the realms of despicable creatures like Shang. He served Earthrealm admirably in its conflict with Netherrealm. In his post-war travels he met and fell in love with a young Thai-American woman. Eventually Kenshi's wanderlust returned and he departed. Years later he learned the women had been murdered-- leaving their eight-year-old son in Kenshi's care. The boy's mother's murder led Kenshi to entrust his son to Hanzo Hasashi, the former Scorpion, to raise as a warrior. Kenshi promised Hanzo he would return one day to reclaim Takeda. Together father and son would hunt down the boy's mother's murderer. Meanwhile Kenshi continues his itinerant ways, occasionally helping out his friend General Blade as a consultant to the Special Forces.
Special Moves:
Balanced:
*Spirit Push: B F [BP]
*Spirit Charge: B F ([BP]+[BL])
*Telekinetic Slice: D B [BK]
*Telekinetic Slash: D B ([BK]+[BL])
*Close Telekinetic Slice: D B [BK] B
*Close Telekinetic Slash: D B ([BK]+[BL]), B
*Far Telekinetic Slice: D B [BK] F
*Far Telekinetic Slash: D B ([BK]+[BL]), F
*Tele-Flurry: B F [FK]
*Tele-Beatdown: B F ([FK]+[BL])
*Rising Karma: D B [FP]
*Karma Eruption: D B ([FP]+[BL])
Blade Reflect: D B [BP]
Blade Absorb: D B ([BP]+[BL])

Possessed:
*Sickle Lift: D B [FP]
*Sickle Strike: D B ([FP]+[BL])
*Demon Assault: B F [FK]
*Demon Fury: B F ([FK]+[BL])
*Soul Push: B F [BP]
*Soul Charge: B F ([BP]+[BL])
*Demon Slam: D B [BK]
*Demon Drop: D B ([BK]+[BL])
*Close Demon Slam: D B [BK] B
*Close Demon Drop: D B ([BK]+[BL]), B
*Far Demon Slam: D B [BK] F
*Far Demon Drop: D B ([BK]+[BL]), F
*Demon Beam: D B [BP]
*Demon Port: D B ([BP]+[BL])
*Demonic Strike: D F [BK]
*Demonic Slice: D F ([BK]+[BL])

Kenjutsu:
*Rising Sword: D B [FP]
*Sword Dance: D B ([FP]+[BL])
*Spinning Blade: D F [FP]
*Blade-Nado: D F ([FP]+[BL])
Blade Reflect: D B [BP]
Blade Absorb: D B ([BP]+[BL])
*Tele-Slam: D B [BK]
*Tele-Suspend: D B ([BK]+[BL])
*Tele-Push: B F [BP]
*Tele-Blast: B F ([BP]+[BL])
*Tele-Toss: B F [FK]
*Tele-Strike: B F ([FK]+[BL])
X-Ray Attack ([FS]+[BL]): Way of the Blade
Finishers:
Fatality 1 - Tele-Copter: B F B B (Far)
Fatality 2 - My Puppet: F D B U (Far)
Stage Fatality: D F D [FK] (Close)

Brutality 1 - Used Up: [TH]/([FP]+[FK])
   Available in all Variations
   Kenshi must win the first round with a Throw
   Final hit of the match must come from a Throw - [TH]/([FP]+[FK])

Brutality 2 - Brutal Kick: [BP] [BP] [BK]
   Available in all Variations
   Kenshi must go 5 Seconds without taking any damage in the final round
   Final hit must be from Concentration Kombo - [BP] [BP] [BK]

Brutality 3 - Leg Up: B F [FK]
   Only in Balanced Variation
   Must get first hit of the match
   Final hit be from a Tele-Flurry - B F [FK]

Brutality 4 - Demon Slice: D B [FP]
   Only available in Possessed Variation
   Must (Hold U) during final hit
   Final hit must be from Sickle Lift or Sickle Strike - D B [FP]/D B ([FP]+[BL])

Brutality 5 - Instant Karma: B F ([BP]+[BL])
   Only available in Kenjutsu Variation
   Kenshi must last 5 Tele-Pushes during the match - B F [BP]
   Must be at Jump Distance
   Final hit must be from Tele-Push or Tele-Blast - B F [BP]/ B F ([BP]+[BL])
Combos:
Balanced:
Telekinetic Rush: [FP] [FP]
Blind Justice: [FP] [FP] [FP]
Off Balance: [FP] [FP] [BK]
Blind Sided: [BP] [FP]
Stolen Soul: [BP] [FP] [FP]
Absentminded: [BP] [FP] [FP] ([BP]+[BK])
Shortsighted: [BP] [FP] [BP]
Brainpower: [BP] [BP]
   Enhance: [BL]
Concentration: [BP] [BP] [BK]
A Disturbance: (F+[BP]), [FP]
Redemption: (F+[BP]), [FP] [FP]
Destructive Ways: (F+[BP]), [FP] [BK]
Gray Matter: [FK] [BP]
Blind Furry: [FK] [BP] [FP]
Lost Way: [FK] [BP] [BP]
Blind Swordsman: [FK] [BP] [BP] [FK]
Farsighted: [FK] [BP] [BP] [BK]
Spinning Sin: (B+[FK]), [BP]
Soul Blade: (F+[FK]),[BP]
Scatterbrained: [BK] [BP]
Split Ends: [BK] [BP] [FP]
Deep Connection: [BK] [BP] [FP] (F+[BP])
Forgotten Warrior: [BK] [BK]
Heighten Senses: [BK](D+[BK])
See No Evil: [BK] [BK] [FP]
Inner Darkness: [BK] [BK] [FP] [BP]
Foresight: [BK] [FK]

Possessed:
Telekinetic Rush: [FP] [FP]
Blind Justice: [FP] [FP] [FP]
Off Balance: [FP] [FP] [BK]
Blind Sided: [BP] [FP]
Stolen Soul: [BP] [FP] [FP]
Absentminded: [BP] [FP] [FP] ([BP]+[BK])
Shortsighted: [BP] [FP] [BP]
Brainpower: [BP] [BP]
   Enhance: [BL]
Concentration: [BP] [BP] [BK]
A Disturbance: (F+[BP]), [FP]
Redemption: (F+[BP]), [FP] [FP]
Destructive Ways: (F+[BP]), [FP] [BK]
Gray Matter: [FK] [BP]
Blind Furry: [FK] [BP] [FP]
Lost Way: [FK] [BP] [BP]
Blind Swordsman: [FK] [BP] [BP] [FK]
Farsighted: [FK] [BP] [BP] [BK]
Spinning Sin: (B+[FK]), [BP]
Soul Blade: (F+[FK]),[BP]
Scatterbrained: [BK] [BP]
Split Ends: [BK] [BP] [FP]
Deep Connection: [BK] [BP] [FP] (F+[BP])
Forgotten Warrior: [BK] [BK]
Heighten Senses: [BK](D+[BK])
See No Evil: [BK] [BK] [FP]
Inner Darkness: [BK] [BK] [FP] [BP]
Foresight: [BK] [FK]

Kenjutsu:
*Sword Kiss: [FP] [FP]
*Inner Strength: [FP] [FP] [FP]
Off Balance: [FP] [FP] [BK]
Blind Sided: [BP] [FP]
Stolen Soul: [BP] [FP] [FP]
Absentminded: [BP] [FP] [FP] ([BP]+[BK])
Shortsighted: [BP] [FP] [BP]
Brainpower: [BP] [BP]
   Enhance: [BL]
Concentration: [BP] [BP] [BK]
*Quick Slice: [FK] [FP]
*Spinning Slash: [FK] [FP] [FP]
*Upward Slice: [FK] [BP]
*Downward Kut: [FK] [BP] [BP]
Spinning Sin: (B+[FK]), [BP]
Soul Blade: (F+[FK]),[BP]
Scatterbrained: [BK] [BP]
Split Ends: [BK] [BP] [FP]
Deep Connection: [BK] [BP] [FP] (F+[BP])
Forgotten Warrior: [BK] [BK]
Heighten Senses: [BK] (D+[BK])
See No Evil: [BK] [BK] [FP]
Inner Darkness: [BK] [BK] [FP] [BP]
Foresight: [BK] [FK]



















































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