Eternal Champions (1993)
Move List/Bios - Sega Genesis
Shadow YamatoR.A.X. CoswellJonathan BladeJetta MaxxSlashTridentXavier PendragonMitchell Midelton KnightLarcen Tyler
The Eternal Champion
Fighting Styles/ Stages, Overkills & Sudden Deaths
You can e-mail corrections/additions to The Webmaster
Note: All commands are assuming your character is facing right.
If you are facing left, you must reverse the directional commands.
Backwards becoming Forwards and Vice Versa.
It's recommended that your controls match the default setting.

Key:
U = Up
D = Down
B = Back (High Block)
F = Forward
DB = Down/Back (Low Block)
DF = Down/Forward
UB = Up/Back
UF = Up/Forward
B D F U = Dark arrows indicate the direction must be tapped
Hold-B Hold-D Hold-F Hold-U = White arrows indicate the direction must be charged or held back for a certain amount of time
Tap = Repeatedly tap a button for brief period of time
Hold = Hold a button for a brief period of time
Universal:
[LK] = Light Kick
[MK] = Medium Kick
[HK] = Heavy Kick
[LP] = Light Punch
[MP] = Medium Punch
[HP] = Heavy Punch
SEGA GENESIS
3 Button:

[LK]/[LP] = [A]
[MK]/[MP] = [B]
[HK]/[HP] = [C]

Punch/Kick Toggle = [Start]

Pause = ([Start]+[A]+[B]+[C])
Resume = [Start]
SEGA GENESIS
6 Button:

[LK] = [A]
[MK] = [B]
[HK] = [C]
[LP] = [X]
[MP] = [Y]
[HP] = [Z]

Pause/Resume = [Start]
Throw: (F/B+[Y]/[Z]) (close)
Insult: ([X]+[Z])
Selectable Characters:

Jonathan Blade Blade
Info:
Full Name: Jonathan Blade
Occupation: Bounty Hunter
Time Zone: 2030 A.D.
Fighting Style: Kenpo
Stage Location: Syrian Desert Refinery
Bio:
Blade was one of the best cops that ever lived in the future. Born in Syria, raised in Africa, Blade was dedicated to the extreme, working some of the meanest parts of New Chicago.  He had, however, one small problem: his temper. After almost being killed several times by a suspect during a case, Blade caught up to him. The suspect again tried to kill Blade, who was able to sidestep the laser shot and grab the suspect. Being only human, Blade was out of patience. He proceeded to beat the suspect to near death. The suspect survived, and sued the police.
The police fired Blade to hush the scandal, and he ended up moving back to Syria to become a Bounty Hunter, which allowed him better use of his quick temper. His final case dealt with a rogue scientist who had escaped a government bio-weapons lab. The scientist was threatening to smash open a vial containing a virus that would kill 95% of all human life if the government didn't stop all bio-research.
The Syrian government hired Blade to safely retrieve the vial. Blade agreed on one condition: they wouldn't interfere. They agreed. He cornered the scientist in an alley and radioed that the scientist agreed to peacefully give up the vial.
The government had followed Blade, and took this moment to make their move. When shots from laser rifles filled the alley the last image that Blade saw before he died was the smashed and open vial of the virus.
Special Moves:
Stun Beam: Hold-B, (F+[Z])
Personal Shield: ([X]+[Y]+[Z])
Tracking Blade: Hold-B, (F+[X]+[Y])
Straight Blade: Hold-B, (F+[Y]+[Z])
Projectile Containment Field: ([A]+[B])
Wild Fury Attack: ([A]+[B]+[C])
Backfire: ([A]+[C])
Power Drain: Hold-B, (F+[C])
Ending: +/-

Jetta Maxx Jetta
Info:
Full Name: Jetta Maxx
Occupation: Circus Acrobat
Time Zone: 1899 A.D.
Fighting Style: Savate/Pencak Silat
Stage Location: Stone Monkey Temple
Bio:
Jetta was always a rebel: as a youth she changed her given Russian name to Jetta Maxx to sound more like a performer.  Born in Russia, cousin to Czar Nicholas II, Jetta traveled the world as a performer in a famous international circus. During her many travels, which included visits to France and Indonesia, she learned gymnastics and martial arts.
In 1899, her circus troop visited China. At the time, China was being ripped apart by the Boxer rebellion, the Chinese attempt to rid their homeland of foreigners. Unfortunately, many innocent Chinese were also dying. Spurred by her compassion, Jetta decided to help infiltrate the "Yihe Quang", or "Righteous Harmony Fists" and get them to turn their ways to pacifism before the major foreign powers brought all their military forces to bear. In addition Jetta foresaw that Russia's involvement in the fighting of the East would further weaken her own government's stability. Before Jetta was able to bring a peaceful end to the fighting and change the history of Russia and China, she fell victim to an act of sabotage by a radical from the Yihe Quang. Jetta's safety net and tension wire were cut, Jetta plummeted to her death during the grand performance for the crown emperor of China.
Special Moves:
Flying Choke Hold: Hold-B, (F+[Z])
Phase: (Hold [X]+[Y]+[Z])
   Resonate: ([A]+[C]) (while Phased)
Ricochet Left: Hold-D, (U+[A])
Ricochet Right: Hold-D, (U+[C])
Bladerang: Hold-B, (F+[X]) (single hit)/[Y] (double hit)
Ceiling Grab: Hold-D, (U+[Y])
   Death Dive: [C] (after Ceiling Grab)
Moving Cork Screw: ([A]+[B])/([B]+[C])
Ending: +/-

Larcen Tyler Larcen
Info:
Full Name: Larcen Tyler
Occupation: Ex-Cat Burglar
Time Zone: 1920 A.D.
Fighting Style: Praying Mantis Kung-Fu
Stage Location: Chicago Theater
Bio:
Born in an era of crime bosses and racketeering, Larcen grew respecting and idolizing the many powerful crime bosses who ruled the streets. As a youth, he went to work for Mr. Taglalini, one of the most powerful crime bosses. Under his wing, Larcen grew up to be one of the world's best cat burglars. He did many illegal jobs for Mr. Taglalini, including the planting of illegal evidence in other crime boss hideouts. There was one thing that Larcen wouldn't do, and that was kill. Instead, he used martial arts to stop and drop his attackers.
One day, Mr. Taglalini asked Larcen to plant a package on a supposed crime boss who was recovering in the hospital. When he entered the room that supposedly contained the boss, he instead found the now recovering chief of police, who had been hurt in a prior assassination attempt. It seemed that the mob wanted the chief dead because he was incorruptible, and was about to declare war on the mob. Larcen suddenly realized that he had been set up. The package he carried probably contained a bomb. At this moment, Larcen decided that he had chosen the wrong side. He wouldn't kill. Larcen attempted to throw the bomb out of the window, but it was too late. The bomb explosion not only killed both Larcen and the chief, but also most of the hospital, including several youngsters in the children's wing.
Special Moves:
Ceiling Crawl: Hold-D, (U+[C])
   Ceiling Drop: (D+[Y])
Air Sweep: ([A]+[C])
Long Distance Sweep: Hold-B, (F+[Z])
Power Sweep: ([A]+[B]+[C])
Reflect Back Projectiles: (Hold-B+[X])
Sai Throw: Hold-B, (F+[Y])
Swinging Hammer Fist: ([X]+[Y]+[Z])
Ending: +/-

Mitchell Midleton Knight Midknight
Info:
Real Name: Mitchell Middleton Knight
Occupation: Bio-Chemical Scientist
Time Zone: 1967 A.D.
Fighting Style: Jeet Kune Do
Stage Location: Song Hong Delta (Vietnam)
Bio:
Mitchell worked for the CIA on loan from Interpol. Born in London, Mitchell was one of the best bio-chemical scientists working in the intelligence community. The CIA needed Mitchell to work on a bio-chemical weapon to end the Vietnam War. Mitchell created a virus that would weaken its victims until they hung near death, waiting for the antidote. The virus was to be introduced into the water supply of Vietnam, but Mitchell wouldn't stand for that much human destruction. He stole back his formula and fled back to London to hide.
Unfortunately, Mitchell was cornered at the airport by both interpol and CIA agents. During the escape, Mitchell fell from a nine-story building into a chemical storage used by the airport. The force of the impact broke the seal of the virus container and released the virus into the chemical vat. This mixture created an unexpected result. Mitchell was transformed by the mixture into a living vampire. Using his newfound cunning and strength, Mitchell escaped and fled to London where he spent the next 133 years vainly searching for a cure for his disease. No longer identifying with his past, Mitchell came to be known as Midknight.
The cure had become more important since the government used the virus during the Vietnam War by using the contents of the airport chemical vat. Many of the third-world countries were now over-run with living vampires. Midknight was also running out of time because his body, with the exception of his neck and face, was rotting away. This rotting was due to the fact that Midknight wouldn't kill another person to renew his life energy. Midknight was about to solve the last hitch in the antidote when a government agent killed him by firing a firing a magnesium stake through his heart.
Special Moves:
Life Drain: (F+[X]+[Y]+[Z]) (close)
Ceiling Ram: Hold-D, (U+[C]) (close)
Bedazzle: ([X]+[Y]+[Z])
Dispel: ([A]+[B]+[C])
Mist Attack: ([A]+[C])
Flying Wall Smash: Hold-B, (F+[Z])
Overhead Stomach Punch: (F+[A]+[B]+[C]) (close)
Ending: +/-

R.A.X. Coswell R.A.X.
Info:
Full Name: R.A.X. Coswell
Occupation: Cyber-Fighter
Time Zone: 2345 A.D.
Fighting Style: Muay Thai Kickboxing
Stage Location: The Cyber-Dome
Bio:
R.A.X. (Robotic Artificial eXoskeleton) is a cyborg. Once, Coswell was one of the best human kickboxers in the year 2345. Coswell's only problem was that the sport was no longer about human competition, but a battle between cyborgs, robotically enhanced human beings. Since the cyborgs could take and deliver more damage, the crowds began to stop attending the human fights for the excitement provided by these new robotic combatants. Given these changes, R.A.X. had no choice but to get cybernetic implants and join the crooked game which was run by a deceitful fight promoter. R.A.X. didn't trust this promoter, but needed his financial support to afford the cybernetic implant operation.
After the operation, R.A.X. rose through the ranks and won the right to take on the champion. He was killed as a result of the corrupt fight promoter trading R.A.X.'s life for a sure bet on the championship fight. The promoter used an advanced electronic virus planted in R.A.X.'s cybernetic brain during the implant operation to shut down all of his vital systems. This shutdown was seconds before he was about to deliver the fatal blow to the reigning champion.
Special Moves:
Lock and Load: ([A]+[B])
Air Jets: Hold-D, (U+[B])
Cyber Punch: ([X]+[Y]+[Z])
Cyber Kick: ([A]+[B]+[C])
Jet Knee Smash: Hold-B, (F+[C])
Overload: ([A]+[C])
Turbine: Hold-B, (F+[A])
Ending: +/-

Shadow Yamato Shadow
Info:
Full Name: Shadow Yamoto
Occupation: Ninja Assassin
Time Zone: 1993 A.D.
Fighting Style: Taijutsu, Ninjitsu
Stage Location: Black Orchid Rooftop
Bio:
Shadow was the best corporate assassin in the Black Orchid Corporation. She performed many tasks ranging from individual elimination jobs to ending large corporate takeovers.
A true star at the Black Orchid headquarters, Shadow never thought much about the morality of her career until she learned that if a job wasn't completed to corporate satisfaction, a person like herself would in turn eliminate her.
When she realized the peril of her own morality, Shadow found she couldn't bring herself to kill others. The corporation didn't allow resignations, so they arranged her fall from the 101st floor of the Black Orchid building. This stopped her from telling the world about Black Orchid and corporations like it, with all their dark secrets of hired killers. This knowledge would have had a huge impact on international business going into the 21st century.
Special Moves:
Shadow Mode: ([A]+[B]+[C])
Twirling Fan Attack - 1 Spin: Hold-B, (F+[A]) (1 spin)/[B] (2 spins)/[C] (3 spins)
High Jump Angle Kick: Hold-D, (U+[B])
Smoke Screen (re-appear at opponent): ([X]+[Y]+[Z])
Smoke Screen (re-appear at left): ([X]+[Y]+[Z]), ([A]+[B])
Smoke Screen (re-appear at right): ([X]+[Y]+[Z]), ([B]+[C])
Ninja Shuriken: Hold-B, (F+[X]) (slow)/[Y] (fast)
Ninja Knife: Hold-B, (UF+[X]) (slow)/[Y] (fast)
Ninja Smoke Bomb:Hold-B, (DF+[X]) (slow)/[Y] (fast)
Flying Mine Uzume-Bi: Hold-B, (F+[Z])
Flying Step Tobi Ashi (short): ([A]+[B])
Flying Step Tobi Ashi (medium): ([B]+[C])
Flying Step Tobi Ashi (super): ([A]+[C])
Ending: +/-

Slash Slash
Info:
Occupation: Pre-Man Hunter
Time Zone: 50,000 B.C.
Fighting Style: Pain
Stage Location: Great Rift Valley
Bio:
Slash was always advanced for a pre-man creature. He was the greatest hunter and the greatest fighter of his generation. These skills didn't just come from his great strength, but also from the emergence of an early intelligence. Slash used this intelligence in his fighting, which meant he could out-think most of his opponents.
His intelligence also got him into a lot of trouble. The cave elders resented Slash for his intelligence, and rejected his every idea, including an agricultural plan which would have freed the clan from its enslavement to a life of drudgery as hunter-gatherers. The elders turned down this idea at once, as they saw no value in having free time and enjoyed the violence of the hunt.
One day, when Slash publicly spoke against the the elders in a clan meeting, he was stoned to death by the clan when the elders proclaimed him to be an evil force.
Special Moves:
Massive Club Swing: ([X]+[Y]+[Z])
Double Footed Swing Kick: ([A]+[C])
De-Claw: Hold-B, (F+[Z])
Power Thud Club Swing: ([Y]+[Z])
Spinal Crush: (F+[Y]) (close)
Running Head Butt: Hold-B, (F+[C])
Bat Back Projectile: ([X]+[Y])
Ending: +/-

Trident Trident
Info:
Occupation: Gladiator
Time Zone: 110 B.C.
Fighting Style: Capoeira
Stage Location: Shores of Atlantis
Bio:
Trident is so named because of the trident which replaced the hand he lost in a duel with a shark.
The people of Atlantis during this time lived above the water. They were competing with the Romans to see who would control the Earth's surface, with the loser being plunged into the watery depths.
The Atlanteans spent their time in the pursuit of science. They realized early on that a major part of the land was going to sink into the ocean. To handle this, they built great environments that were enclosed in bubbles so that they could survive the ocean's depths.
They then offered a fair settlement to the Romans. Half of each each culture would stay on land, and the other half would go to sea. The Romans would not agree, and would only settle the issue through battle. So the Atlanteans had no choice but to create a warrior that could stand up against the warlike Romans. Trident was their champion.
The Romans rigged the fight and crushed Trident under a large stone pillar. With their loss, the Atlanteans were forced unnecessarily undersea, and their culture was lost forever.
Special Moves:
Depth Charge Field: ([X]+[Y])
Bio-Drain Field: ([Y]+[Z])
Bio-Stun Field: ([A]+[B])
Repulser Field: ([B]+[C])
Spinning Trident: ([X]+[Y]+[Z])
Sliding Spinning Trident: Hold-B, (F+[Y])
Plasma Bolt: Hold-B, (F+[Z])
Liquid Mode: ([A]+[B]+[C])
Ending: +/-

Xavier Pendragon Xavier
Info:
Full Name: Xavier Pendragon
Occupation: Warlock/Alchemist
Time Zone: 1692 A.D.
Fighting Style: Hapkido Cane Fighting
Stage Location: Salem
Bio:
Xavier always made bad career choices, so it was no surprise that his last job ended in failure. After nailing still-smoking horseshoes onto the mayor's prized workhorse, Xavier found himself with a shack full of smithy tools and no job.
Stirred by a love for science, Xavier decided to try his hand at the age-old quest for the formula which would turn lead into gold. Instead, he found a way to create an unlimited source of cheap, clean-burning energy that would put Salem on the map forever in addition, Xavier found his alchemy had changed him, giving him strange new powers.
Before he could begin to use this power and document it for the good of future generations, Xavier found himself bound and gagged as the people of Salem carted him off to the town square. There they burned him at the stake for the false charge of being a warlock.
While some of Xavier's powers could be mistaken for witch-craft, they are all based on real science.
Special Moves:
Dragon Trap: Hold-B, (F+[Z])
Snap Back: Hold-B, (F+[X])
Identity Change: ([X]+[Y]+[Z])
Midas Touch: Hold-B, (F+[Y])
Attract & Smack: ([A]+[B]+[C])
Swap Spell: ([X]+[Y])
Confusion Spell: ([A]+[C])
Ending: +/-

Boss Character:

The Eternal Champion The Eternal Champion (Boss)
Full Name: Unknown
Occupation: Time Guardian
Time Zone: 9999 A.D.
Fighting Style: Dragon, Tiger, Hawk and Shark
Stage Location: Eternity Complex
Special Moves:
Invincibility: ([X]+[Y]+[Z])
Spark Spread: ([A]+[B]+[C])
Fighting Styles:

Capoeira:
This Brazilian fighting style was founded over three centuries ago by African slaves. It is believed to have been originated by blacks in Angola, who performed the movements as a religious dance. In the 16th century, this "dance" was adapted into a fighting art as a defenses against the brutal slave traders. Capoeira is beautiful to watch because of its graceful cartwheels, handstands, handsprings, sweeps and flips. This grace combined with strength makes thus art lethal. Practitioners of this art are adept and evading attacks and countering with hands and feet. The foot motions involve a great deal of leg sweeps, leg blocks and kicks while in a handstand.
Return to Top
Return to Trident
Hapkido:
Hapkido is a Korean martial art founded by Yong Shul Choi. Its style is a selective combination of several martial arts systems: power from Karate, leverage from Judo and Ki (spirit) from Akido. Hapkido is distinguished by three essential techniques: passitivity when opposing force, circular movements for countering and attacking, and absolute penetration of the opponents defenses. For instance, if the force is strong, it must be met with a soft reception; if the force is weak, it must be met with a strong reception. This union of techniques establishes a fluid and perpetual rhythm as well as constant mobility. Almost all hits and defensive actions are performed with the cane, which is used in place of arms and legs.
Return to Top
Return to Xavier
Jeet Kune Do:
This fighting style was conceived by the late martial artist Bruce Lee in 1967. It's name literally means "The Way of the intercepting fist". Jeet Kune Do, unlike other martial arts, does not use a specific set of rules or techniques to establish a distinct method. Instead it utilizes all ways and means to serve its end, therefore making it "free". As a martial arts form it possesses everything, while in itself it possesses nothing.
Return to Top
Return to Midknight
Kenpo:
Kenpo teaches its disciples how to maneuver so that opponents unwittingly place themselves in vulnerable positions. It combines linear and circular moves, using intermittent power as needed. Like water, it flows through major and minor moves with fluid continuity. It is flexible in though as well as action.
Return to Top
Return to Blade
Muay Thai Kickboxing:
Muay Thai kickboxing is a mixture of powerful kicks and devastating body blows. The fighter uses fists, feet, knees and elbows to cause damage to the opponent. Kicks deliver massive blows to the opponent's legs, knees and thighs, making Muay Thai one of the bloodiest fighting styles in use today. It ranks as the most popular spectator sport in Thailand.
Return to Top
Return to R.A.X.
Ninjitsu:
Ninjitsu is the feudal Japanese discipline embracing bushido, espionage, commando warfare, occult powers and numerous martial arts practices. Due to many territorial and religious wars, Japanese mountain mystics were forced to develop the are to protect their families. The ninja, the practitioner of Ninjitsu is the cultural opposite of the samurai. The ninja not only masters traditional weapons, bit its also adept at using daggers, dirks, darts, brass knuckles, smoke bombs and a variety of poisons.
Return to Top
Return to Shadow
Pain:
This fighting style uses any move or attack that will cause pain or inflict damage. This includes eye-poking, neck throttling, nostril pulling and hair yanking. The most common weapon is a large wooden club, which early hunters could wield very effectively. One technique involves the spinal crush, in which the attacker jumps onto a foe and smashes the victim's head, compressing the spinal column. Another technique uses the "push off" lever for a high two-footed attack.
Return to Top
Return to Slash
Pencak Silat:
Pencak Silat, the national fighting art of Indonesia, dates back to the 6th century A.D. By the 14th century, the form was the polished property of the nobility, and commoners were barred from learning its tactics. Baru Silat, the Sumaturan form, employs hand actions to block, parry and cover.
Return to Top
Return to Jetta
Praying Mantis Kung-Fu:
This southern style of Kung-Fu was founded in the 17th century by Wang Lang. The system relies heavily on fierce grasping movements, clawing attacks, kicks and punches for both offense and defense. Legend has it that Wang Lang once captured a praying mantis. took it home and studied it. He then combined the movements of the mantis with monkey style Kung-Fu to form his new system.
Return to Top
Return to Larcen
Savate:
Originating in France, Savate, with its foot and fist fighting style, emphasizes front side and round kicks to the knee, shin and instep. The hands are kept open and low to defend against groin kicks. Palm and heel strikes are used to attack the face, nose and eyes. Street fighters who practiced the art introduced both mid-level and high-level kicks.
Return to Top
Return to Jetta
Taijutsu:
Taijutsu is a system of unarmed combat similar to jujutsu and is a forerunner of modern judo.
Return to Top
Return to Shadow
Stages, Overkills & Sudden Deaths:

Stage: Black Orchid Rooftop
Time: 1993 AD
Background Used By: Shadow

Overkill:
The opponent must be standing at either the left edge of the first neon symbol or the right edge of the third symbol. Connect with a Heavy attack that will force them towards the second symbol and you should get it.

Sudden Death:
The opponent must be standing on the left section of the fifth neon symbol and must be attacked so that they fall to the left.
Return to Top
Stage: Chicago Theater
Time: 1920 AD
Background Used By: Larcen

Overkill:
The opponent must be positioned inline with the bricks that are on the outside of either set of doors to the theater. Hit them towards the doors.

Sudden Death:
The opponent must be positioned underneath the cornerstone of the theater on the right. Attack them so that they fall to the left and you're all set.
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Stage: The Cyber-Dome
Time: 2345 AD
Background Used By: R.A.X.

Overkill:
The opponent must stand in front of the statue in the middle of the stage.

Sudden Death:
On this left of this stage you'll notice that there are two smaller spotlights on the front of the large one. Position yourself and the opponent between them and boot them to the left.
Return to Top
Stage: Great Rift Valley
Time: 50,000 BC
Background Used By: Slash

Overkill:
Simply smack your opponent off of the left most side of the arena.

Sudden Death:
Position your opponent inline with the shimmering volcano in the background and boot them to the left. They should land in front of the left volcano.
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Stage: Shores of Atlantis
Time: 110 BC
Background Used By: Trident

Overkill:
The opponent must be standing inline with either of the Mermaid statues. Strike your opponent towards the center of the arena to claim their Life.

Sudden Death:
Have your opponent stand in front of the second stone on the left side of the stage. Attack them from the right and you should get it.
Return to Top
Stage: Salem
Time: 1692 AD
Background Used By: Xavier

Overkill:
Your opponent must be standing on the second doorway to either the left o the right of the bonfire and stake. Attack them so that they fly back towards the fire.

Sudden Death:
Your opponent must be standing directly in front of the tree on the left side of the stage. Attack them from the right.
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Stage: Syrian Desert Refinery
Time: 2030 AD
Background Used By: Blade

Overkill:
Have the opponent stand on either the left or the right edge of the giant fan, and knock them into it.

Sudden Death:
Your opponent must be inline with the Sun in the background. Attack them from the right to make then land underneath the second metal band on the ceiling.
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Stage: Stone Monkey Temple
Time: 1815 AD
Background Used By: Jetta

Overkill:
The opponent must be in the center of the archway.

Sudden Death:
Opponent stands a little left of the right side of the archway. Hit towards the center.
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Stage: Song Hong Delta
Time: 1955 AD
Background Used By: Midknight

Overkill:
Hit opponent into the clearing. (center of the stage)

Sudden Death:
Opponent must land a 1/2 screen away from the left of the tower. Attack from the right.
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