Darkstalkers: The Night Warriors (1994)
Move List/Bios - Arcade/Home
DemitriJon TalbainVictorLord RaptorMorrigan
AnakarisFeliciaBishamonRikuoSasquatch
HuitzilPyron
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Note: All commands are assuming your character is facing right.
If you are facing left, you must reverse the directional commands.
Backwards becoming Forwards and Vice Versa.
It's recommended that your controls match the default setting.

Key:
U = Up/Jump
D = Down/Crouch
F = Forward/Toward
B = Back/Away (Block)
UF = Up/Forward
DF = Down/Forward
UB = Up/Back
DB = Down/Back (Low Block)
B D F U = Dark arrows indicate the direction must be tapped
Hold-B Hold-D Hold-F Hold-U = White arrows indicate the direction must be charged or held back for a certain amount of time
Arcade:
[LP] = Light Punch
[MP] = Medium Punch
[HP] = Heavy Punch
[LK] = Light Kick
[MK] = Medium Kick
[HK] = Heavy Kick
PlayStation:
[LP] = [□]
[MP] = [Δ]
[HP] = [L1]
[LK] = [X]
[MK] = [○]
[HK] = [R1]
   

[P] = Any Punch
[K] = Any Kick
[Px2] = Any 2 Punch Buttons Simultaneously
[Kx2] = Any 2 Kick Buttons Simultaneously
[Px3] = ([LP]+[MP]+[HP])
[Kx3] = ([LK]+[MK]+[HK])
Block/Air Block:
Press B. You can even block in mid-air.

Dash:
Press B B to Dash Backward.  Press F F to Dash Forward. (Victor can only dash backward).

Grab/Throw:
Press (F+[MP]/[HP]/[MK]/[HK]) (not available for Anakaris).

Recovery/Escape:
You can recover from dizziness more quickly by pressing B/F and by pressing [P]/[K] rapidly. You can escape grab moves in this manner as well.

Pursuit:
When your opponent falls, you can pursue and attack by pressing (U+[K]).

Standing Up:
When you fall, you can distance yourself from your opponent before you get up. Press B/F to perform this move.
Special Moves:
As you perform attack and special moves (whether or not they cause damage) or block your opponents' attacks the SPECIAL move gauge below your character's Vitality Gauge will begin to fill up. Once the gauge fills completely, the "SPECIAL" sign will light up and be replaced with a number. This number indicates the level or number of SPECIAL moves you can perform. For example, if your gauge becomes full, and the number changes from "2" to "3", you can now perform 3 SPECIAL moves before having to re-charge. SPECIAL moves are powerful moves that can be unleashed and do intense damage to your opponent.

If you don't consume a level, you can continue to charge your SPECIAL move gauge and build up even more moves (limited stock available). Stocked moves can be used in a following round if you like, but do not carry over to a new match.

ES Moves:
There are 2 types of SPECIAL moves. The first are called ES moves. (Enhanced Special), which are enhanced versions of some of the special moves. When you have remaining stock in the SPECIAL gauge, enter the Directional Button command for the move, followed by 2 or more buttons simultaneously. For example, if the special move requires you to press a Punch button at the end of the move, you can execute the ES move by pressing 2 or more Punch button simultaneously instead of one. ES moves damage your opponent more than the original special move would and knock down your opponent. Not all special moves have ES moves. Look for the ES symbol listed next to the move.

EX Moves:
EX move (Extra Special) are extremely powerful moves that can be performed when you have stock built up in your SPECIAL move gauge. Each character has more than one of these EX moves. Experiment with different Directional Button motions and attack buttons to perform these EX moves.
Selectable Characters:

Anakaris Anakaris "The revived pharaoh"
Info:
Birthplace: Egypt
Birth Date: 2664 BC
Height: 8'9"
Weight: 18 oz to 1212 lb (variable)
Bio:
Anakaris was once the greatest warrior Pharaoh, and now, nearly 5,000 years later, he intends to prove that he is still the greatest warrior in existence.
Special Moves:
Spirit Inhale: D DB B [K] (also in air, captures an opponent's projectile)
Spirit Exhale: D DF F [K] (after exhale/also in air/must swallow 2 projectiles)
Coffin Dance: [Px3]/[Kx3] (also in air)
Pharaoh's Curse:  D DF F [P] (in air)
Cobra Blow: F B F [P]
Mummy Drop: D DF F [P]
Super Move:
Pharaoh's Magic: [MK] [LP] D [LK] [MP]
Bishamon Bishamon "The cursed warrior"
Info:
Birthplace: Japan
Birth Date: 1673
Height: 6'2"
Weight: 132 lb
Bio:
Bishamon was charged with protecting his land and his people. To do so, he donned a forbidden suit of armor and a cursed sword. Due to the effects of these forbidden items, he has never rested from his duty. He has a noble heart, however, and still defends his honor.
Special Moves:
Upper Slash: F D DF [P]
Soul Stun: U UF F [P] (in air)
Sword Stun: B DB D DF F [P]
   Storm Slash: D DF F [P]
   Soul Summon: D DB B [P]
Multiple Upper Slash: F DF D DB DF [P] (close)
Quick Slash (High): Hold-B, (F+[P]) (a long range slashing attack)
Quick Slash (Low): Hold-B, (F+[K]) (a long range slashing attack)
Super Move:
Multiple Quick Slash: B F B F [P]/[K]
Soul Choke: F DF D DB [P]
Demitri Demitri Maximoff "The young noble of darkness"
Info:
Birthplace: Romania
Birth Date: 1483
Height: 6'5"
Weight: 223 lb
Bio:
Demitri has called together the Darkstalkers to prove he is still lord of the night. Even after 500 years, his fighting skills have not dulled, and he is up to any new challenge.
Special Moves:
Chaos Flare: D DF [P] (in air)
Demon Cradle: F D DF [P]
Batspin: D DB B [K] (also in air)
Negative Stolen: U B D F U (360), [MP]/[HP]
Super Move:
Midnight Pleasure: D F DF [Px3]
Felicia Felicia "Teen feline dreamer"
Info:
Birthplace: Las Vegas, California, USA
Birth Date: 1967
Height: 5'6"
Weight: 128 lb
Bio:
Felicia is an exotic battle dancer. The youngest of the Darkstalkers, she intends to prove her strength to all.
Special Moves:
Sand Splash: D DF F [K]
Rolling Buckler: D DF F [P]
   Rising Claw: [P] (after Rolling Buckler)
Rolling Scratch: D DB B [P]
   Scratch Attack: [P] (after Scratch Attack)
Delta Kick: B D DB [K]
Hellcat: F DF D DB B ([MK]+[HK]) (close)
Super Move:
Dancing Flash: D DF F, B DB D [Px3]
Jon Talbain John Talbain "The werewolf hurricane" (Gallon in Japan)
Info:
Birthplace: England
Birth Date: 1940
Height: 6'1"
Weight: 154 lb
Bio:
Jon inherited the family curse of lycanthropy early in his life. At first he sought an escape from his curse but now has come to accept what he is.
Special Moves:
Beast Rush: F DF D [P] (also in air)
Beast Cannon (Forward): D DF F [P] (also in air)
Beast Cannon (Rising): F D DF [P]
Beast Cannon (Diving): F DF D [P] (in air)
   Beast Cannon Additional Hits: (Any DirectionPlus[P])
Climb Laser: D U [K]
Wild Circular: F DF D DB B ([MK]+[HK]) (close)
Super Move:
Beast Cannon: B DB D DF F [P]
UB B DB D DF [P] (in air)
D DB UF [P] (anti-air)
Lord Raptor Lord Raptor "The undead rocker" (Zabei Zarock in Japan)
Info:
Birthplace: Australia
Birth Date: 1889
Height: 5'10"
Weight: 86 lb
Bio:
Lord Raptor is an aristocrat who believes he should bear the title of 'Lord of the Night.' Although born during the Victorian age, he finds modern speed metal music more to his liking.
Special Moves:
Death Hurricane: D DB B [K] (also in air)
Skull Sting: U D [K] (when opponent is down, also in air)
Skull Punish: D DF F UF [MP]/[HP] (close)
Hell's Gate: B DB D DF F [K]
Super Move:
Evil Scream: F B [Px2]
Death Voltage: F DF D DB B [Kx2] (also in air)
Morrigan Morrigan Aensland "Queen of the demonists"
Info:
Birthplace: Scotland
Birth Date: 1678
Height: 5'7"
Weight: 128 lb
Bio:
Morrigan takes her last name from an ancient queen of Scotland. She is known as a temptress, and a mistress of the night. She wishes to become 'Queen of the Night.'
Special Moves:
Soul Fist: D DF F [P]
Air Soul Fist: U UF F [P] (in air)
Shadow Blade: F D DF [P]
Vector Drain: F DF D DB B [MP]/[HP] (close)
Shell Kick: D DB B [K]
Super Moves:
Darkness Illusion: [LP] [LP] F [LK] [HP]
Valkyrie Turn: F DF D DB B [K], [P]/[K] (in air)
Rikuo Rikuo "Hero of the deep" (Aulbath in Japan)
Info:
Birthplace: Brazil
Birth Date: 1953
Height: 6'0"
Weight: 137 lb
Bio:
Believed to be the last of his aquatic race, Rikuo searches the world for news of others of his kind.
Special Moves:
Trick Fish: B B [K]
Poison Breath: B DB D DF F [K]
Screw Shot: B F [P]
Sonic Wave: D DF F [P]
Crystal Lancer: F DF D DB B [P] (close)
Gem's Anger: F DF D DB B [K] (close)
Super Move:
Aqua Spread: F DF D [Px3]/[Kx3]
Sasquatch Sasquatch "The great snowman"
Info:
Birthplace: British Columbia, Canada
Birth Date: 1903
Height: 5'5"
Weight: 397 lb
Bio:
Leader of an ancient race of snow people, Sasquatch has decided to make the outside world aware of his people.
Special Moves:
Big Typhoon: F DF D [K]
Big Towers: D D [Px3]
Big Swing: U B D F U (360), [MK]/[HK] (close)
Big Snow: DB D DF F [P]
Big Brunch: D DB B [MK]/[HK] (close)
Big Shake: F DF D [MP]/[HP] (close)
Super Move:
Big Freeze: D DF F [Px3]
Victor Victor Von Gerdenheim "The living cadaver"
Info:
Birthplace: Germany
Birth Date: 1830
Height: 8'1"
Weight: 507 lb
Bio:
Victor is the creation of the mad doctor von Gerdenheim. While his creator is long gone, Victor still struggles to find his place in the world.
Special Moves:
Graviton Knuckle: (F+[MP]/[HP]), D U [P] (close)
Gyro Crush: D DB B, (F+[P])
Giga Burn: D DB B [K]
Giga Buster: B F [K]
High Giga Buster: DB UF [K]
Giga Hammer: B F [P]
Mega Shock: D DF F ([MK]+[HK]) (close)
Mega Spike: U B D F U (360), [Px3] (close)
Super Moves:
Giga Brute: B F [Px3]
Thunder Break: D U [P]/[Px3]
Boss Characters:

Huitzil Huitzil (Sub-Boss) (Phobos in Japan)
Info:
Birthplace: Mexico
Birth Date: 520 AD
Height: 7'3"
Weight: 2.27 t
Bio:
Constructed to be the ultimate guardian, Huitzil has been programmed by the ancient Mayan people to protect Central America from great evil, and from any other outside threat.
Special Moves:
Plasma Beam: D DF F [P]
Might Launcher: D DB B [K]
Circuit Scrapper: F DF D DB B [MP]/[HP] (close, grab)
Pyron Pyron (Boss)
Info:
Birthplace: Planet Hellstorm
Birth Date: 1991
Height: ???
Weight: ???
Bio:
Pyron is the supreme overlord of his world. He is a being composed of almost pure energy that can take solid form. Being a totally unnatural creature, he feels that he should be the lord of the Darkstalkers.
Special Moves:
Sol Smasher: D DF F [P]
Air Sol Smasher: F DF D DB B [P] (in air)
Zodiac Fire: F D DF [P]
Orbital Blaze: D DB B [K] (in air)
Planet Burning: F DF D DB B [MK]/[HK] (close)
Galaxy Trip: B D DB [P]/[K] (also in air)