Marvel vs. Capcom: Infinite (2017)
Move List/Bios - PlayStation 4
Strider HiryuArthurFrank WestRocket RaccoonDoctor StrangeHawkeye
Chris RedfieldXZeroUltronGamoraGhost Rider
NemesisDanteRyuIron ManThanosNova
Nathan SpencerChun-LiMorrigan AenslandHulkCaptain MarvelThor
JedahFirebrandMike HaggarCaptain AmericaSpider-ManDormammu
SigmaMonster HunterWinter SoldierBlack WidowVenomBlack Panther
You can e-mail corrections/additions to The Webmaster
Note: All commands are assuming your character is facing right.
If you are facing left, you must reverse the directional commands.
Backwards becoming Forwards and Vice Versa.
It's recommended that your controls match the default setting.

Key:
U = Up
D = Down
B = Back/Block
F = Forward
DB = Down/Back/Low Block
DF = Down/Forward
UB = Up/Back
UF = Up/Forward
B D F U = Dark arrows indicate the direction must be tapped
Hold-B Hold-D Hold-F Hold-U = White arrows indicate the direction must be charged or held back for a certain amount of time
Tap = Repeatedly tap a button for brief period of time
Hold = Hold a button for a brief period of time
Release = Release a button after holding for a certain amount of time
Universal:
[LP] = Light Punch
[HP] = Heavy Punch
[LK] = Light Kick
[HK] = Heavy Kick
[Infinity Surge] = Infinity Surge
[Active Switch] = Active Switch

[TAUNT] = Taunt
PlayStation 4:
[LP] = [□]
[HP] = [Δ]
[LK] = [X]
[HK] = [○]
[Infinity Surge] = [L1]
[Active Switch] = [R1]

[TAUNT] = [SELECT]

[Px2] = [L2]/([□]+[Δ])
[Kx2] = [R2]/([X]+[○])
 

INFINITY STONES:
Each Infinity Stone has a normal attack (Infinity Surge). With each use of the Stone attack, A meter will fill,
once full, you can unleash an "Infinity Storm" which differs depending on the stone selected.
To use an Infinity Surge attack, press [L1]. To initiate an Infinity Storm Attack, press ([L1]+[R1]).
Reality Stone:
Infinity Surge: Launches an energy burst that homes in on the enemy.
Infinity Storm: Unleashes a different elemental attack depending on the button pressed.
Power Stone:
Infinity Surge: Powerful attack that launches the enemy backwards.
Infinity Storm: Raises attack power, and every hit will smash the enemy backwards.
Space Stone:
Infinity Surge: Draws the enemy toward you.
Infinity Storm: Seals the enemy in a force cage, restricting their movement.
Time Stone:
Infinity Surge: Move a set distance at super speed.
Infinity Storm: Enables quick comboing into other attacks when you land a hit. Raises Active Switch Speed.
Mind Stone:
Infinity Surge: Throw attack that renders the enemy immobile.
Infinity Storm: Hyper Combo gauge rises continuously.
Soul Stone:
Infinity Surge: Far-reaching attack that leeches the enemy's vitality.
Infinity Storm: Revive a fallen partner and rush the opponent, fighting as one.
MARVEL Characters:

Captain America Captain America
Bio:
During WWII, a covert military experiment turned scrawny Steve Rogers into a super-soldier. With strength, leadership, and a Vibranium shield, he fought for freedom as Captain America! Presumed dead towards the end of the war, he was found frozen in ice decades later and awoke into a different era. Having already been thrust into a new world, he may be the least fazed by the fusion of our universes.
Unique Attacks:
Power Swing: (F+[Δ])
Shield Bash: (DF+[Δ])
Leap Kick: (F+[X])
Air Chop: (D+[□]) (In Air)
Middle Kick: [X] (During Hit) [X]
Air Raid Kick: (F+[○]) (In Air)
Special Moves:
Shield Slash: D DF F [□]/[Δ] (Also in Air)
Charging Star: D DB B [□]/[Δ]
Stars & Stripes: D D [□]/[Δ]
Backflip: [R2]
Trick Shield: D DF F [X]/[○]
Liberty Shock: D DB B [X]/[○]
Hyper Combos:
Hyper Charging Star: D DB B [L2]
Hyper Stars & Stripes: D D [L2]
Unyielding Justice: D DF F [L2] (Level 3 Hyper Combo Gauge Required)
Captain Marvel Captain Marvel
Bio:
When Air Force pilot Carol Danvers was caught in the explosion of an alien device, she was imbued with super human powers. As an Avenger, she used her gifts to protect the planet. Now she is a member of the resistance, joining in the fight against the ultimate threat in this newly-formed universe — Ultron Sigma.
Unique Attacks:
Smash Hook: (F+[Δ])
Sliding Straight: (DF+[□])
Turn Kick: (F+[X])
Photon Impact: (D+[Δ]) (In Air)
Special Moves:
Photon Blast: D DF F [□]/[Δ] (Also in Air)
Blitz Blow: [R2] (Also in Air, Can Be Directed)
Strike Flurry: D DB B [□]/[Δ] (Also in Air)
Phton Absorber: D D [X]/[○] (Also in Air)
Takeoff: F DF D DB B [X]/[○]
Flight: D DB B [R2] (Also in Air)
Hyper Combos:
Power Blaster: D DF F [L2] (Also in Air)
Binary Ignition: D D [R2] (Also in Air)
Stellar Stream: D DB B [L2] (Level 3 Hyper Combo Gauge Required)
Doctor Strange Doctor Strange
Bio:
Stephen Strange was a gifted but egotistical surgeon until a car accident damaged his hands. He scoured the globe for a cure, but instead found the mysterious Ancient One, who taught him to focus on others and use magic for the greater good. These lessons led him to become Doctor Strange, the Sorcerer Supreme: Earth’s first defense against all manner of magical threats! Perhaps his magic will help defeat Ultron Sigma.
Unique Attacks:
Impact Palm: (F+[Δ]) (Also in Air)
Spirit Circle: (DF+[□])
Mysterious Slice: (F+[□]) (Also in Air)
Illusion: (F+[○])
Special Moves:
Flames Of The Faltine: D DF F [□] (Also in Air)
Bolts Of Balthakk: D DF F [Δ]
Daggers Of Denak: D DF F [X]/[○] (Also in Air)
Eye Of Agamotto: D DB B [○] (Also in Air)
Tears Of Agamotto: D DB B [X] (Also in Air)
Mystic Sword - Duel Slash: F DF D DF [□]/[Δ]
Systic Sword - Shockwave: F DF D DF [X]/[○]
Grace Of Hoggoth: D DB B [□]/[Δ] (Also in Air)
    Spatial Magic - Cast A: [□]/[Δ] (Also in Air, During Grace Of Hoggoth)
        Spatial Magic - Cast B: [□]/[Δ] (Also in Air, During Cast A)
            Spatial Magic - Scatter: [□]/[X] (Also in Air, During Cast B)
            Spatial Magic - Gather: [Δ]/[○] (Also in Air, During Cast B)
Teleportation: D D [□]/[Δ]/[X]/[○] (Also in Air)
Flight: D DB B [R2] (Also in Air)
Hyper Combos:
Spell Of Vishanti: D DF F [L2] (Also in Air)
Seven Rings Of Raggadorr: D DB B [L2]
Crimson Bands Of Cyttorak: D DF F [R2] (Level 3 Hyper Combo Gauge Required)
Dormammu Dormammu
Bio:
Dormammu, a demonic being of immense power, is the ruler of the Dark Dimension. The Dark Dimension merged with the Makai Kingdom to become the Dark Kingdom, but the houses of the Makai Kingdom are prone to internal conflict. We can only hope that Dormammu will become preoccupied in asserting his rule… Our forces must remain focused on defeating Ultron Sigma.
Unique Attacks:
Dark Matter: (F+[○])
Chaos Ripper: (F+[○]) (In Air)
Special Moves:
Dark Hole: D DF F [□]/[Δ]/[X]/[○] (Also in Air)
Purification: F DF D DF [□]/[Δ]/[X]/[○]
Dark Spell - Destruction: D DB B [□] (Also in Air)
Dark Spell - Creation: D DB B [X] (Also in Air)
Liberation: D DB B [Δ]/[○] (Also in Air)
Mass Change: D D [□]/[Δ]/[X]/[○] (Also in Air)
Dimension Fang - Destruction: F [R2]
Dimension Fang - Creation: B [R2]
Dimension Fang - Revelation: D [R2]
Flight: D DB B [R2] (Also in Air)
Hyper Combos:
Chaotic Flame: D DF F [L2]
Stalking Flare: D DB B [L2]
Dark Dimension: D DF F [R2] (Level 3 Hyper Combo Gauge Required)
Gamora Gamora
Bio:
The last of her race, Gamora was taken in by Thanos and raised as a ruthless assassin. However, she turned on her adoptive father and now uses her skills to help those who cannot help themselves. Known as the Most Dangerous Woman in the Universe, Gamora travels with the Guardians of the Galaxy, wielding a fearsome and deadly arsenal… though her ties to Thanos may be her greatest weapon yet.
Unique Attacks:
Dagger Throw: (F+[X])
Dagger Flip: (D+[Δ]) (In Air)
Twin Shot: (F+[X]) (In Air)
Special Moves:
Godslayer: D DF F [□]/[Δ]
    Divine Slide: [Δ] (During Godslayer)
Arch Shot: D DB B [X]/[○] (Also in Air)
Fatal Rise: D D [□]/[Δ]
Shoot & Slash: D DF F [X]/[○]
    Godslayer: [□] (During Shoot & Slash)
    Divine Slide: [Δ] (During Shoot & Slash)
    Arch Shot: [X]/[○] (During Shoot & Slash)
Hyper Combos:
Slash Rush: D DF F [L2]
Shadow Combination: D D [R2]
Celestial Barrage: D DF F [R2] (Level 3 Hyper Combo Gauge Required)
Ghost Rider Ghost Rider
Bio:
Johnny Blaze made a deal with the devil; now he is cursed to wander the earth as Ghost Rider, carving a path on his hellish motorcycle and dispensing brutal retribution against evildoers. There is concern that Ghost Rider may not work well with others due to his ominous demeanor, but Morrigan seems quite fond of him.
Unique Attacks:
Rage Whip: [Δ] (During Hit) [Δ]
Shoulder Slam: (DF+[□])
Damnation Whip: (D+[Δ]) (In Air)
Wraith Whip: (DF+[Δ])
Special Moves:
Hellfire: D DF F [X]
Hellfire: D DF F [○] (Hold [○] to Adjust Angle)
Chain Of Rebuttal: D DF F [□]
Judgment Strike: D DF F [Δ]
Chaos Bringer: D DB B [□]
Conviction Slam: D DB B [Δ]
Chain Of Punishment: D D [□]
Hell's Embrace: D D [Δ]
Seventh Circle Punishment: D DB B [X]/[○] (Rapidly Tap [X]/[○] For More Loops)
    Seventh Circle Whip: [□] (During Seventh Circle Punishment)
    Seventh Circle Anchor: [Δ] (During Seventh Circle Punishment)
Hyper Combos:
Hellfire Maelstrom: D DF F [L2]
Spirit Of Vengeance: D DF F [R2]
Penance Stare: D DB B [L2] (Level 3 Hyper Combo Gauge Required)
Hawkeye Hawkeye
Bio:
Clint Barton earned his superhero name, Hawkeye, by being the World’s Greatest Marksman with his trademark arsenal of trick arrows. Opinionated and argumentative, Hawkeye’s reputation for finding trouble makes him unpredictable, though he often is the first to step up to be a team player. With the looming threat of Ultron Sigma, his watchful eye and unwavering aim are invaluable to the resistance.
Unique Attacks:
Arrow Scratch: (F+[□])
Slide: (DF+[X])
Shock Value: (F+[X])
Bow Sweep: (DF+[○])
Thrust Shot: (F+[X]) (In Air)
Special Moves:
Quick Shot [Greyhound]: D DF F [□] (Also in Air)
Quick Shot [Spritzer]: D DF F [Δ] (Also in Air)
Trick Maneuver: D DB B [X]/[○]
    Trick Shot [Violet Fizz]: [□] (During Trick Maneuver)
    Trick Shot [Icebreaker]: [X] (During Trick Maneuver)
    Trick Shot [Jack Rose]: [Δ] (During Trick Maneuver)
    Trick Shot [Scorpion]: [○] (During Trick Maneuver)
Ragtime Shot [Kamikaze]: D D [□]
Ragtime Shot [Balalaika]: D D [Δ]
Hyper Combos:
Gimlet: D DF F [L2] (Also in Air)
Kiss Of Fire: D DF F [R2]
Circus Act: D DB B [L2] (Level 3 Hyper Combo Gauge Required)
Hulk Hulk
Bio:
After being caught in a blast of gamma rays in a radioactive accident of his own creation, Dr. Bruce Banner’s DNA was transformed, turning him into the rampaging Hulk during times of stress and anger. Ever since our universes merged, Banner has remained in his monstrous state. His brute strength will be put to good use in the fight against Ultron Sigma.
Unique Attacks:
Gut Punch: (F+[□])
Impact Punch: (F+[Δ]) (Can Be Charged)
Incredible Punch: (D+[Δ]) (In Air)
Avalanche Leap: F (In Air, In Screen Corner)
Special Moves:
Gamma Wave: D DF F [□]/[Δ]
Gamma Charge: D DF F [X]/[○]
Gamma Air Charge: D DB B [X]/[○]
Gamma Tornado: F DF D DB B [□]/[Δ]
Hyper Combos:
Gamma Tsunami: D DF F [L2]
Gamma Crush: D DF F [R2]
Gamma Quake: D DB B [L2] (Level 3 Hyper Combo Gauge Required)
Iron Man Iron Man
Bio:
During a routine arms test, billionaire genius industrialist Tony Stark was kidnapped and ordered by his captors to build a weapon of mass destruction. Instead, he created a powerful suit of armor that he used to save his life. From that day on, he promised to focus his skills on protecting the world as Iron Man. Perhaps we can combine our knowledge to create something formidable enough to put an end to Ultron Sigma.
Unique Attacks:
Arm Missile: (F+[Δ])
Focus Shot: (D/U+[Δ]) (In Air)
Special Moves:
Unibeam: D DF F [□]/[Δ] (Also in Air)
Repulsor Ray: D DF F [X]/[○] (Also in Air)
    Homing Repulsor Ray: [X]/[○] (Also in Air, During Repulsor Ray)
Smart Mine: D DB B [□]/[Δ] (Also in Air)
Flight: D DB B [R2] (Also in Air)
Hyper Combos:
Proton Cannon: D DF F [L2]
Angled Proton Cannon: D DF F [R2]
Iron Avenger: D DB B [L2] (Level 3 Hyper Combo Gauge Required)
Nova Nova
Bio:
Richard Rider, a.k.a. Nova, is an earthling member of the Nova Corps, an intergalactic peacekeeping force. With the speed and power of a human rocket, Nova’s experience as an intergalactic protector may prove irreplaceable in preventing a potential invasion by Ultron Sigma from outer space.
Unique Attacks:
Backstep Kick: [○] (During Hit) [○]
Slash Kick: (F+[○]) (In Air)
Aerial Uppercut: (F+[□]) (In Air)
Nova Slam: (F+[Δ])
Shooting Punch: (DF+[□])
Moon Tracer Kick: (F+[○])
Special Moves:
Gravimetric Pulse: D DF F [□]/[Δ] (Also in Air)
Nova Strike: D DB B [□]/[Δ] (Also in Air)
Centurion Rush: D DB B [X]/[○] (Also in Air)
Energy Javelin: D D [□]/[Δ] (Also in Air)
Flight: D DB B [R2] (Also in Air)
Hyper Combos:
Gravimetric Blaster: D DF F [L2] (Also in Air)
Super Nova: D DB B [L2] (Also in Air)
Nova Prime: D DF F [R2] (Level 3 Hyper Combo Gauge Required)
Rocket Raccoon Rocket Raccoon
Bio:
Though he appears small and weak, the foul-tempered Rocket Raccoon boasts a sharp mind for strategy and a strikingly robust arsenal. Rocket teamed up with Groot and the other ragtag members of the Guardians of the Galaxy to travel and defend the universe. Rocket’s remarkable friendship and bond with Groot is an example of the level of partnership we must achieve if we are to have any hope of defeating Ultron Sigma.
Unique Attacks:
Sucker Punch: (F+[□])
Wild Ripper: (F+[Δ])
Special Moves:
Spitfire: D DF F [□]/[Δ] (Also in Air)
    Spitfire Twice: [□]/[Δ] (Also in Air, During Spitfire)
Spitspark: D DF F [X]/[○] (Also in Air)
Groot Slam: D DF B [X] (Also in Air)
Groot Splinter: D DB B [○] (Also in Air)
Angel Gift: D DB B [□]
Grab Bag: D DB B [Δ]
Tunnel Rat: D D [□]/[Δ]
Rocket Skate: [R2] (Also in Air, Can Be Directed)
Hyper Combos:
Rock 'N' Roll: D DF F [L2]
Mad Hopper: D DB B [L2]
Animal Combination: D DF F [R2] (Level 3 Hyper Combo Gauge Required)
Spider-Man Spider-Man
Bio:
The bite from a radioactive spider granted Peter Parker arachnid-like powers. After losing his beloved Uncle Ben to a thief he chose not to stop, Peter learned that with great power there must also come great responsibility, and vowed to use his incredible abilities to protect the city as the Amazing Spider-Man! Spider-Man’s adaptability will surely stand out in this complicated web we find ourselves in.
Unique Attacks:
Straight Arrow: (F+[Δ])
Hidden Kick: (DF+[X])
Flying Roundhouse: (F+[○]) (In Air)
Special Moves:
Web Ball: D DF F [□]/[Δ] (Also in Air)
Spider Sting: D D [□]/[Δ]
    Spider Bite: [□]/[Δ] (During Spider Sting)
Web Swing: D DB B [X]/[○] (Also in Air)
Web Throw: F DF D DB B [□]
Web Throw: F DF D DB B [Δ] [hold to adjust angle]
Spider Cannon: D DF F [X]/[○]
Web Glide: [R2] (Also in Air, Can Be Directed)
Hyper Combos:
Maximum Spider: D DB B [R2] (Also in Air)
Crawler Assault: D DF F [L2]
Ultimate Web Throw: D DB B [L2]
Watch Out Spidey: D DF F [R2] (Level 3 Hyper Combo Gauge Required)
Thanos Thanos
Bio:
The Mad Titan Thanos, obsessed with the concept of Death, sought out great personal power and endowed himself with cybernetic implants until he became stronger and more ruthless than any of his brethren. Though he is a formidable enemy and a great danger, as he once ascended to near godhood by acquiring all six Infinity Stones, his knowledge of the Stones may be the key to defeating Ultron Sigma.
Unique Attacks:
Hand Bomb: (F+[□])
Insolence Crusher: (F+[Δ])
Titan's Gaze: (F+[○])
Palm Breaker: (F+[Δ]) (In Air)
Special Moves:
Titan Charge: D DF F [□]/[Δ]
Insurrection's End: B DB D DF F [□]/[Δ]
Titan's Shield: D DB B [X]/[○]
Emperor's Stance: D DF F [X]/[○]
Titan's Deceit: D D [□]/[Δ]
Hyper Combos:
Final Judgment: D DF F [L2]
Sovereign Decree: D DF F [L2] (In Air)
Cosmic Fall: D DB B [L2] (Level 3 Hyper Combo Gauge Required)
Thor Thor
Bio:
Nordic legend tells the tale of the son of Odin, the heir to the throne of the golden city of Asgard — he is Thor, the God of Thunder! In this new world, Thor’s homeworld is now part of Xgard, where Ultron Sigma rules. Of all the members of the resistance, Thor is perhaps the most personally vested in destroying Ultron Sigma in hopes of restoring what remains of his homeland.
Unique Attacks:
Hammer Straight: (F+[□])
Spinning Thunder: (F+[Δ])
Lightning Swipe: (DF+[Δ])
Divine Drop: (D+[Δ]) (In Air)
Mighty Speech: D D [○] (Can Be Charged)
Special Moves:
Mighty Spark: D DF F [□]/[Δ] (Also in Air)
    Mjolnir: [□]/[Δ] (During Mighty Spark)
Mighty Hurricane: F DF D DB B [□]/[Δ] (Also in Air)
Mighty Smash: D D [□]/[Δ] (Can Be Charged)
Mighty Strike: D DF F [X]/[○] (Can Be Charged, In Air)
Mighty Blow: D DF F [X]/[○]
Flight: D DB B [R2] (Also in Air)
Hyper Combos:
Mighty Tornado: D DF F [L2] (Also in Air)
Mighty Punish: D DB B [L2]
God Of Thunder: D DF F [R2] (Level 3 Hyper Combo Gauge Required)
Ultron Ultron
Bio:
Long ago, founding Avenger Hank Pym created the artificial intelligence known as Ultron. Ultron gained sentience and turned on Pym, dedicating his existence to eliminating so-called “inferior” life forms. Now that he has fused with Sigma into Ultron Sigma, the two will not stop until all organic life is assimilated into machinery. We must stop them at all costs – even if it means cooperating with some of our greatest foes.
Unique Attacks:
Spear Needle: (F+[□])
Raid Slash: (F+[X])
Eraser: (DF+[○])
Special Moves:
Death Ray: D DF F [□]/[Δ] (Also in Air)
Melt Blast: D DF F [X]/[○]
Fatal Swipe: D DF F [X]/[○] (In Air)
Protonium Emitter: D DB B [□]/[Δ]
Smash Drone: D DB B [X] (Also in Air)
Blaster Drone: D DB B [○] (Also in Air)
Flight: D DB B [R2] (Also in Air)
Hyper Combos:
Destruction Wave: D DF F [L2] (Also in Air)
Encephalo-Ray: D DB B [L2]
Sentry Legion: D DF F [R2] (Level 3 Hyper Combo Gauge Required)
Black Panther Black Panther (DLC)
Bio:
When his father was murdered, T’Challa stepped forward to earn the mantle of the Black Panther, ruler of the technologically-advanced African nation of Wakanda. With his genius intellect, unrivaled combat expertise, and strong sense of justice, he was elected to rule over the newly-formed “Valkanda” and serve as its guild master after his kingdom merged with Val Habar, a desert town known for its monster hunters.
Unique Attacks:
?
Special Moves:
?
Hyper Combos:
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Black Widow Black Widow (DLC)
Bio:
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Unique Attacks:
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Special Moves:
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Hyper Combos:
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Venom Venom (DLC)
Bio:
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Unique Attacks:
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Special Moves:
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Hyper Combos:
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Winter Soldier Winter Soldier (DLC)
Bio:
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Unique Attacks:
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Special Moves:
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Hyper Combos:
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CAPCOM Characters:

Arthur Arthur
Bio:
Arthur is a knight in the service of Princess Guinevere, the last living human with royal blood in Arthur’s land. This makes the princess a target of evil fiends, causing her to be kidnapped all too often. However, Arthur never fails to save her. Arthur is an expert wielder of holy weapons and armors, but his pure devotion to the princess is his real source of power. Arthur is fearless in the face of evil and will never run from a righteous cause. He is a beacon of light and hope to us all.
Unique Attacks:
Cross Sword: (F+[Δ])
Lance Charge: (F+[X])
Lance Impale: (F+[X]) (In Air)
Lance Thrust:  (F+[○]) (In Air)
Special Moves:
Dagger Toss: D DF F [□]| Follow up: Continue Pressing [□] (Also in Air)
Lance Toss: D DF F [Δ]| Follow Up: Continue Pressing [Δ] (Also in Air)
Scatter Crossbow: D DB B [□] (Also in Air)
Fire Bottle Toss: D DB B [Δ] (Also in Air)
Scythe Toss: D DB B [X] (Also in Air)
Axe Toss: D DB B [○] (Also in Air)
Heavenly Slash: D D [□]
Hellbound Slash: D D [Δ]
Shield Deflect: D D [X]/[○]
Hyper Combos:
Goddess' Bracelet: D DF F [L2]
Golden Armor: D D [R2]
For The Princess: D DB B [L2] (Level 3 Hyper Combo Gauge Required)
Chris Redfield Chris Redfield
Bio:
Chris began his career in the Air Force and later joined the elite S.T.A.R.S. division of the Raccoon City Police Department. As a member of S.T.A.R.S., he investigated a zombie-infested mansion, later discovered to be an Umbrella research facility that suffered an outbreak of the T-Virus. Chris survived the incident and co-founded the BSAA, an anti-bioterrorism organization. Chris is logically the best leader for any covert ops.
Unique Attacks:
Stun Rod: (F+[□])
Flamethrower: (F+[Δ])
Slide: (DF+[○])
Elbow Drop: (D+[□]) (In Air)
Prone Position: D D [□]/[Δ]
    Prone Shot: [□]/[X]/[○] (While In Prone Position)
    Shoulder Tackle: [Δ] (While In Prone Position)
Special Moves:
Gun Fire: D DF F [□]/[Δ] (Also in Air)
Reload: D DF F [X] (Also in Air)
Magnum Shot: D DF (F+[○]) (Also in Air)
Grenade Toss: D D [X]/[○]
Combination Punch L: D DB B [□]
    Straight Punch: [□] (During Combination Punch L)
        Magnum: [□] (During Straight Punch)
Combination Punch H: D DB B [Δ]
    Shotgun: [Δ] (During Combination Punch H)
Hyper Combos:
Grenade Launcher: D DF F [L2]
Sweep Combo: D DF F [R2]
Satellite Laser: D DB B [R2] (Level 3 Hyper Combo Gauge Required)
Chun-Li Chun-Li
Bio:
Chun-Li works as an INTERPOL agent. In an attempt to bring down the crime syndicate Shadaloo, she entered the World Warrior tournament, a globe-spanning martial arts contest sponsored by Shadaloo itself. There she proved herself to be the strongest woman in the world, earning the respect and friendship of fellow world warrior Ryu. Though her physical strength is admirable, Chun-Li’s pragmatism also provides a constant voice of reason to the heroes.
Unique Attacks:
Kakukyakuraku: (F+[○])
Yosokyaku: (D+[X]) (In Air)
Kakukyakuda: (F+[X]) (In Air)
Kakuyokuda: (F+[○]) (In Air)
Yoshirenken: (F+[Δ]) (In Air)
Special Moves:
Hyakuretsukyaku: D DF F [X]/[○]
    Sotengeki: [○] (During Hyakuretsukyaku)
Aerial Hyakuretsukyaku: D DF F [X]/[○] (In Air)
    Rechishu: [○] (During Aerial Hyakuretsukyaku)
Spinning Bird Kick: D DB B [X]/[○] (Also in Air)
    Hajinkyaku: [○] (During Spinning Bird Kick)
Kikoken: D DF F [□]/[Δ]
Kikoanken: Hold-B, (F+[□]/[Δ])
EX Spinning Bird Kick: Hold-D, U [X]/[○] (Also in Air)
Tenshokyaku: D D [X]/[○] (Also in Air)
Hyper Combos:
Kikosho: D DF F [L2]
Hoyokusen: D DF F [R2]
Gekko Senkukyaku: D DF F [R2] (In Air)
Shichisei Ranka: D DB B [R2] (Level 3 Hyper Combo Gauge Required)
Dante Dante
Bio:
Dante is the half-demon son of the legendary Sparda. Dante continues his father’s legacy by using his powers for good, hunting down demons who pose a threat to mankind. He does this under the guise of his private investigation agency, Devil May Cry. Although Ultron Sigma is our primary target, nefarious otherworldly beings are ever present in this universe. Dante may be our greatest weapon against those forces should they attack.
Unique Attacks:
Raise The Flag: (F+[□])
Reverse Edge: (F+[□]) (In Air)
Stinger: (F+[Δ])
    Million Stabs: [Δ] (During Stinger)
        Air Trick: [□] (On Triggering Million Stabs)
        Million Stabs (Quick): [Δ] (On Triggering Million Stabs)
        Drive: [X] (On Triggering Million Stabs)
        Volcano: [○] (On Triggering Million Stabs)
            Beehive: [Δ] (During Volcano)
Clay Pigeon: (F+[○])
Helm Breaker: (D+[Δ]) (In Air)
Rain Storm: (D+[○]) (In Air)
Special Moves:
Scatter Shot: D DF F [□] (Can Be Rapid Pressed)
    Run 'N' Gun: B/F (During Scatter Shot)
    Prop Shredder: [Δ] (During Scatter Shot)
Crystal: D DF F [Δ]
    Revolver: [Δ] (During Crystal)
        Million Carats: [Δ] (During Revolver)
Multi-Lock: D DF F [X] (Can Be Charged)
Acid Rain: D DF F [○]
Air Trick: D DB B [□]
Jet-Stream: D DB B [Δ]
    Crazy Dance: [□] (During Jet-Stream)
    Twister: [Δ] (During Jet-Stream)
    Tempest: [Δ] (During Twister)
Reverb Shock: D D [□]
    Jam Session: [□] (During Reverb Shock)
Volcano: D D [Δ]
    Beehive: [Δ] (During Volcano)
The Hammer: D DF F [□] (In Air)
Sky Dance: D DF F [Δ] (In Air)
Air Play: D DF F [X] (In Air, Can Be Charged)
Killer Bee: D DF F [○] (In Air)
Bold Move: [R2]
Hyper Combos:
Million Dollars: D DF F [L2]
Devil Trigger: D D [R2]
    Thunder Bolt: D DB B [X] (In Air, During Devil Trigger)
    Vortex: D DB B [○] (In Air, During Devil Trigger)
    Air Raid: D DB B [R2] (Also in Air, During Devil Trigger)
Devil Must Die: D DF F [R2] (Level 3 Hyper Combo Gauge Required)
Firebrand Firebrand
Bio:
Firebrand is a type of gargoyle known as a Red Arremer. He will stand up to any threat posed to his home, the Demon Village, without a trace of fear. Firebrand is considered to be an elite warrior among the Red Arremers, making him a hero in his own way. Firebrand’s Demon Village is now a part of the Dark Kingdom. His current allegiance is unknown, so we must keep a watchful eye on him.
Unique Attacks:
Demonic Knife: (F+[□])
Twin Fang: (DF+[□])
Devil's Claw: (D+[○]) (In Air)
Special Moves:
Hell Spitfire: D DF F [□]/[Δ]/[X]/[○] (Also in Air)
Tornado: D D [□]/[Δ]
Hell's Elevator: D DB B [□]/[Δ]/[X]/[○]
Hell Dive: D DB B [□]/[Δ]/[X]/[○] (In Air)
Demon Missile: F DF D F [□]/[Δ]/[X]/[○] (Also in Air)
Wall Cling: B B (In Air, In Screen Corner)
    Hell Spitfire: [□]/[Δ]/[X] (During Wall Cling)
Wall Cling Drop: [○]
Hyper Combos:
Dark Fire: D DF F [L2]
Luminous Body: D D [L2] (Also in Air)
Chaos Tide: D D [R2] (Level 3 Hyper Combo Gauge Required)
Frank West Frank West
Bio:
Frank West is a photojournalist famous for covering a zombie outbreak at a shopping mall and rescuing its survivors. This experience taught him to utilize objects in his surroundings as deadly weapons. Moreover, he’s got a knack for professional wrestling. Frank’s positive attitude regardless of the circumstances makes him a valued member of the resistance. However, the horde of zombies that follow him is disconcerting…
Unique Attacks:
This Looks Useful: (F+[□])
Crude Sweep: (DF+[□])
Object Throw: (F+[Δ])
Knee Drop: (D+[Δ]) (In Air)
Special Moves:
Tools Of Survival: D DF F [□]/[Δ] (Also in Air)
Snapshot: D DB B [□]/[Δ] (Also in Air)
Hammer Throw: D DF F [X]/[○]
Giant Swing: D DB B [X]/[○]
Outside The Box: F DF D F [□]/[Δ] (Also in Air)
Roundhouse Kick: F DF D F [X]/[○] (At Skill Level 2/Higher)
Barrel Roll: [R2] (At Skill Level 2/Higher)
Bottoms Up: D D [□]
Shot Timer: D D [Δ]
Hyper Combos:
Blue Light Special: D DF F [R2]
Case - West: D DF F [L2]
Funny Face Crusher: D DB B [L2] (At Skill Level 3/Higher)
Say CHEESE!: D DB B [R2] (Level 3 Hyper Combo Gauge Required)
Jedah Jedah Dohma
Bio:
Jedah is the head of house Dohma in the Makai Kingdom, now part of the Dark Kingdom. He believes his homeland is on a path to self-destruction and views himself as its savior. Jedah is believed to be amassing the souls of the living to fuel a life-based weapon, capable of fulfilling his vision of erasing all existence. One can only imagine what Jedah would do if he were to obtain even one Infinity Stone.
Unique Attacks:
Dita Del Lamento: (F+[□])
Falce Mortale: (DF+[□])
Dita Della Pieta: (DF+[X])
Colpo Dell'Oscurita: (DF+[Δ])
Dita Della Calma: (F+[□]) (In Air)
Special Moves:
Spirale Divina: D DF F [□]/[Δ] (Also in Air, Can Be Charged)
Falce Inizio: D DF F [X]/[○]
Sangue Sacrificale: D DB B [□]/[Δ]
Falce Primordiale: D DB B [□]/[Δ] (In Air)
Dolore Oscuro: D DF F [X]/[○] (In Air)
Turbine Dell'lra: D DB B [X]/[○] (In Air)
Flight: D DB B [X]/[○] (Also in Air)
Hyper Combos:
Finale Rosso: D DF F [L2]
Spirale Infernale: D DF F [R2] (In Air)
Sigilo Del Servo: D DF F [R2] (Level 3 Hyper Combo Gauge Required)
Mike Haggar Mike Haggar
Bio:
Haggar is a former professional wrestler who became mayor of Metro City. He is famous for calling himself the “Fighting Mayor,” teaming with friends to battle against the Mad Gear gang, a crime syndicate that plagues Metro City. In this world, Metro City has merged with New York City, giving birth to New Metro City. Haggar asserts that he is the mayor of New Metro City, and he will fight against anything that threatens his city, even Ultron Sigma himself.
Unique Attacks:
Body Blow: (F+[□])
Steel Pipe: (F+[Δ])
Flying Bodyslam: (D+[X]) (In Air)
Head Butt: (D+[Δ]) (In Air)
Aerial Steel Pipe: (F+[Δ]) (In Air)
Special Moves:
Vilent Ax: D DF F [□]/[Δ]
Hoodlum Launcher: D DF F [X]/[○]
Double Lariat: [R2]
Flying Piledriver: F DF D DB B [□]/[Δ]
Sky-High Back Drop: F DF D DB B [□]/[Δ] (In Air)
Wild Swing: D DF F [X]/[○] (In Air)
Cleanin' Up The City: D DB B [X]/[○] (Also in Air)
    Move: B/F (During Cleanin' Up The City)
    Throw: [X]/[○] (During Cleanin' Up The City)
    Drop: [□]/[Δ] (During Cleanin' Up The City)
Hyper Combos:
Rapid Fire Fist: D DF F [L2]
Giant Haggar Press: D DF F [R2] (Also in Air)
Max Back Breaker: D DB B [L2] (Level 3 Hyper Combo Gauge Required)
Morrigan Aensland Morrigan Aensland
Bio:
Morrigan is a succubus and the head of house Aensland, a ruling-class family of the Makai Kingdom. Despite being a soul-consuming demon, Morrigan is a benevolent ruler. She will do anything to protect her homeland and views Ultron Sigma as its ultimate threat. Morrigan has chosen to ally herself with the resistance. Some are wary about partnering with her, but she has taken a liking to Ghost Rider, the ultimate supernatural enforcer, conveniently neutralizing any threat she poses.
Unique Attacks:
Heart Piercing: (F+[□])
Necro Desire: (F+[X])
Mystery Arc: (DF+[Δ])
Shell Kick: (D+[○]) (In Air)
Special Moves:
Soul Fist: D DF F [□]/[Δ] (Also in Air)
Shadow Blade: D D [□]/[Δ] (Also in Air)
Vector Drain: F DF D DB B [□]/[Δ]
Harmonious Spear: D DF F [X]/[○] (Also in Air, Can Be Charged)
Flight: D DB B [R2] (Also in Air)
Hyper Combos:
Finishing Shower: D DF F [L2] (Also in Air)
Shadow Servant: D D [L2]
Astral Vision: D D [R2]
Darkness Illusion: D DB B [L2] (Also in Air) (Level 3 Hyper Combo Gauge Required)
Nathan Spencer Nathan Spencer
Bio:
Spencer is a war hero who wields a powerful bionic arm that acts as both a weapon and a grappling hook. His nation eventually outlawed the use of bionic enhancements, leading him to be sentenced to death by his own government. This was later overturned when a new threat requiring Spencer’s unique abilities arose. Now a member of the resistance, Spencer is dedicated to stopping Ultron Sigma’s conversion of all organic life to cybernetic slaves.
Unique Attacks:
Throat Shock: (DF+[□])
Leg Breaker: (DF+[Δ])
Right Hook: (F+[Δ])
Head Smasher: (D+[Δ]) (In Air)
Special Moves:
Wire Grapple: D DF F [□]/[Δ]/[X]/[○]
    Reel In Punch: [□] (When Wire Grapple Hits)
    Come'ere!: [Δ] (When Wire Grapple Hits)
Jaw Breaker: D D [X]/[○]
    Smash Kick: [○] (When Jaw Breaker Hits)
    Critical Kick: [○] (Just As Jaw Breaker Hits)
Armor Piercer: D DB B [□]/[Δ]
Zip Line: [R2] (Also in Air, Can Be Directed)
Bionic Bomber: D DB B [X]/[○] (In Air)
Hand Grenade: D DB B [X]/[○]
Hyper Combos:
Bionic Maneuvers: D DF F [L2]
Bionic Lancer: D DF F [R2]
Coup De Grace: D DB B [L2] (Level 3 Hyper Combo Gauge Required)
Nemesis Nemesis
Bio:
Nemesis is a B.O.W., developed by Umbrella Corporation and programmed to eliminate S.T.A.R.S., the elite Raccoon City police unit that discovered Umbrella’s secret development of bioweapons. Captured and reprogrammed to serve M.O.D.O.K. after A.I.M. and Umbrella Corporation merged into A.I.M.BRELLA, Nemesis appears lethargic but has incredible strength and can wield a rocket launcher with exceptional accuracy. Nemesis is not to be underestimated.
Unique Attacks:
Deadly Reach: (F+[○])
Air Deadly Reach: (F+[○]) (In Air)
Special Moves:
Clothesline Rocket: D DF F [□]/[Δ]
Launcher Slam: D DB B [□]/[Δ]
Rocket Launcher:D DF F [X] (Can Be Charged)
    Reload: [X]/[○] (During Rocket Launcher)
Anti-Air Rocket Launcher: D DF F [○] (Can Be Charged)
    Reload: [X]/[○] (During Anti-Air Rocket Launcher)
Tentacle Slam: F DF D DB B [X]/[○]
Hyper Combos:
Biohazard Rush: D DF F [L2]
Bioweapon Assault: D DF F [R2]
Fatal Mutation: D DB B [L2] (Level 3 Hyper Combo Gauge Required)
Ryu Ryu
Bio:
Ryu was an orphan adopted by a martial arts master and taught a purified form of Ansatsuken, the “assassin’s fist.” Ryu entered and won the World Warrior martial arts tournament to test his skill, starting a never-ending quest of self-improvement. This quest comes with a risk: the Satsui no Hado, a power that tempts practitioners of Ansatsuken with an all-consuming murderous intent. Dark forces have tried to harness this power from Ryu in the past. Hopefully, history won’t repeat itself.
Unique Attacks:
Shoken Tsuki: [□] (During Hit) (F+[□])
Hiza Geri: [□]/[X] (During Hit) (F+[X])
Collarbone Breaker: (F+[Δ])
Aerial Hiza Geri: (D+[X])  (In Air)
Sukui Tsuki: (F+[□]) (In Air)
Aerial Mawashi Geri: (F+[○]) (In Air)
Special Moves:
Hadoken: D DF F [□]/[Δ] (Also in Air)
Sen Hadoken: D DF F [Δ] (Can Be Charged) (Also in Air)
Shoryuken: F DF D F [□]/[Δ]
Tatsumaki Senpukyaku: D DF F [X]/[○]
Aerial Tatsumaki Senpukyaku (Forward): D DB B [X]/[○] (In Air)
Aerial Tatsumaki Senpukyaku (Down): D DF F [X]/[○] (In Air)
Jodan Sokuto Geri: D DF F [X]/[○]
Hyper Combos:
Shinku Hadoken: D DF F [L2] (Also in Air)
Shinku Hadoken (Vertical Up): D DF F [L2] Hold-U
Shinku Hadoken (Vertical Down): D DF F [L2] Hold-D (In Air)
Shinku Tatsumaki Senpukyaku: D DB B [R2]
Shin Shoryuken: D DF F [R2] (Level 3 Hyper Combo Gauge Required)
Strider Hiryu Strider Hiryu
Bio:
Strider Hiryu is a member of the Striders, a secret organization specializing in covert operations throughout history. He was the youngest ever to attain the organization’s elite Special-A Class status, and is now considered its top operative. Strider Hiryu is highly skilled in infiltration and assassination, using ninjutsu paired with high-tech weaponry. One of his targets, Grandmaster Meio, is suspected of working with Ultron Sigma. This is what prompted Hiryu to join the resistance.
Unique Attacks:
Lateral Slice: (F+[□])
Arch Cut: (DF+[X])
Slide: (DF+[○])
Formation A1: (F+[Δ])
Formation A2: (F+[○])
Aerial Lateral Slice: (F+[□]) (In Air)
Special Moves:
Ame-no-Murakumo: D DF F [□]/[Δ]
Excalibur: D DF F [□]/[Δ]/[X]/[○] (In Air)
Gram: D DB B [□]/[Δ] (Also in Air)
Vajra: D D [□]/[Δ]/[X]/[○]
Formation C: D DB B [X]
Formation B: D DB B [○]
    Formation B (Shot): D DB B [○] (During Formation B)
Wall Cling: D DF F [X]
    Cypher Lateral Slice: [□] (During Wall Cling)
    Raikiri Slash: [Δ] (During Wall Cling)
    Ladder Kick: [X] (During Wall Cling)
    Leaping Kick: [○] (During Wall Cling)
Hyper Combos:
Legion: D DF F [L2]
Brionac: D DF F [L2] (In Air)
Ouroboros: D D [R2]
Ragnarok: D DF F [R2] (Level 3 Hyper Combo Gauge Required)
X X
Bio:
Robot researcher Dr. Cain discovered and awakened X from his slumber in a mysterious capsule. Dr. Cain was stunned to find that X was a completely new type of robot; one with the ability to think for himself and act upon his own free will. X was reverse-engineered by Dr. Cain, and although not all of his functions could be fully analyzed, the breakthroughs were enough to create “reploids,” a new generation of robots that shared X’s sentience.

However, disaster struck as certain reploids, dubbed Mavericks, developed malfunctions and became a threat to humans. They caused widespread damage and mass panic. X chose to defend humanity as a Maverick Hunter. Now, in the current crisis, I know he will do whatever it takes to rid the world of Ultron Sigma.
Unique Attacks:
Buster Blow: (F+[Δ])
Shoulder Tackle: (F+[○])
Point Blank Buster: (D+[Δ]) (In Air)
Special Moves:
X Buster: D DF F [□]/[Δ] (Also in Air, Can Be Charged)
    Buster Combo - Dash: [□] (During X Buster On Ground)
    Buster Combo - Buster Hammer: [Δ] (During X Buster On Ground)
    Buster Combo - Backstep: [X] (During X Buster On Ground)
    Buster Combo - Slide: [○] (During X Buster On Ground)
Sonic Slicer: D DB B [□]/[Δ]
Frost Shield: D DF F [X]/[○]
Boomerang Cutter: D DB B [X]/[○]
Rising Fire: D D [□]/[Δ]
Hyper Combos:
Full-Power Charge Shot: D DF F [L2] (Also in Air)
Double Charge Shot: D DF F [L2] (Also in Air, While Equipped With Armor Of Light)
Special Weapon Rush: D DF F [R2]
Armor Of Light: D D [R2]
Ultimate Strike: D DB B [L2] (Level 3 Hyper Combo Gauge Required)
Zero Zero
Bio:
Like X, the origins of the reploid known as Zero are shrouded in mystery. He is fitted with startlingly advanced technology such as a learning system that captures techniques and abilities from his opponents in an entirely different way to X. Who could have developed such a system?
Unique Attacks:
Youdantotsu: (F+[□])
Shippuuga: (F+[Δ])
Reshoukyaku: (F+[○])
Koketsuga: (DF+[Δ])
Kuuenzan: (B+[Δ]) (In Air)
Rasenkyaku: (F+[○]) (In Air)
Special Moves:
Hienkyaku: D DB B [□]/[Δ]/[X]/[○] (Also in Air)
    Hyper Zero Blast: (Can Be Charged,) (Hold [R2] To Charge, Then, Release) (Also in Air)
Hadangeki: D DF F [□]/[Δ]
    Rakuhouha: (Activate Hyper Zero Blaster At Max, Charge During Hadangeki)
Ryuenjin: D D [□]/[Δ]
    Hyouretsuzan: (Activate Hyper Zero Blaster At Max, Charge During Ryuenjin)
Sentsuizan: D DF F [X]/[○] (In Air)
    F-Splasher: (Activate Hyper Zero Blaster At Max, Charge During Sentsuizan)
Raikousen: D DF F [□]/[Δ] (In Air)
    C-Sword: (Activate Hyper Zero Blaster At Max, Charge During Raikousen)
Hyper Combos:
Rekkoha: D DF F [L2]
Raijinshou: D D [L2]
Sougenmu: D D [R2]
Genmu Zero: D DB B [L2] (Level 3 Hyper Combo Gauge Required)
Monster Hunter Monster Hunter (DLC)
Bio:
A monster hunter from Val Habar, the nomadic desert town that fused with Wakanda. Monster hunters are experts at tracking and taking down monsters using weapons and armor forged from monster scales and claws. Hunters typically go by their given name, but this legendary hunter simply goes by Monster Hunter. She has been appointed as Black Panther’s right hand, a new tradition established to create harmony in the newly-formed nation of Valkanda and strengthen bonds in the fight against Ultron Sigma.
Unique Attacks:
?
Special Moves:
?
Hyper Combos:
?
Sigma Sigma (DLC)
Bio:
Sigma was the first and most powerful reploid created by reverse-engineering X. Sigma once protected humanity against Mavericks (reploids who malfunctioned and became a threat to humanity) until the fateful day when Zero’s stasis pod was unearthed. Zero awakened in an out-of-control state, infected with a mysterious virus. Zero eventually overcame the virus, but Sigma did not. Corrupted, Sigma became the instigator of numerous Maverick uprisings.

Now Sigma and his virus are one with Ultron Sigma, a being whose hatred towards humanity is limitless.
Unique Attacks:
?
Special Moves:
?
Hyper Combos:
?