Fighter's Nirvana

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04/12/18: Added guide for Ultra Street Fighter 2: The Final Challengers. Universal and Nintendo Switch specific guides available.
04/11/18: Updated Marvel vs. Capcom: Infinite guide. Staff member Josh Branscome has added additional Move Lists for Marvel vs. Capcom: Infinite DLC characters! Sorry for lack of updates with the site, been working on some other projects, hopefully we'll have more updates coming in the near future!

Additional Update: Updated DLC character information for Injustice 2.

Additional Update: Updated Katatonia (Boss) Special and Super Moves, as well as the Game Genie codes to unlock him for Unholy Night: The Darkness Hunter.
11/24/17: Added guide for Tattoo Assassins. From the screenwriter for Back to the Future and the leader of Data East Pinball comes Tattoo Assassins. Designed to be Data East's answer to Mortal Kombat... Or not. Seeing other superior games come out about the same time such as Primal Rage and Killer Instinct, Data East lost all faith in the project and terminated it, with only a dozen prototypes making it to arcade and only a couple surviving today. The game does live on in the form of a MAME ROM, however is it worth playing? While having basically a rip off of the Mortal Kombat control scheme, the controls are sub par at best, the animation has been described as choppy, and while advertisements boasted 2,196 finishing moves, the actual number of available finishers is significantly less. It's good for a few minutes worth of laughs and "WTFs" but overall it's best left forgotten.
11/21/17: Staff member Josh Branscome has added a guide for Marvel vs. Capcom: Infinite. Universal, XBOX One, and PlayStation 4 versions available. Another great contribution to the site, Branscome has come through again. We will be updating the game throughout the coming months with DLC Move List info as it becomes available.
11/09/17: Added guide for Rise of the Robots. I only created one Universal version for this game as I thought the instructions provided were more than adequate... Folks... I have to say that we have reviewed many games, some classics, some not so great, but worthy of some form of attention at the least... Our goal at Fighter's Nirvana is to provide clear and accurate fighting game move-lists for every fighting game possible... And unfortunately, that includes Rise of the Robots. The game is awful. It promises so much and provides so little. It's not entertaining, it's not fun to play, it's not fun to even watch other people play it. This is literally the bottom of the barrel for fighting games. Shaq Fu is a bad game, there was even a movement set up to destroy each cartridge of Shaq Fu that was found... but Rise of the Robots... It's worse than Shaq Fu. Apparently the creators saw the original Mortal Kombat arcade game, said to themselves, "Hmm... this is hot, let's do this." And then someone said, "But with Robots!" and then someone else said, "And with a cheap programmer!", and then one bad decision after bad decision led to the game's creation, and then someone was like, "This could be a franchise! Let's hire a novelist to write a book about this!" And then finally someone actually looked at the damn game as was like, "This is Shit!". And it was! And so the franchise idea was dropped...
Long story short. Don't play the game. Don't buy the game. Don't use our guide. I haven't had much time to focus on our Reviews section, but this game gets a 1/10 rating. And the only reason I'm giving it the "1" is because it's technically a fighting game, the controls do respond to your commands, although slowly. And the special move inputs work. The possibility of a worse fighting game existing totally blows my mind... Although, a few years later they tried to make a sequel to this horrible mistake of a game... And from my understanding it's actually worse. Mind=Blown.
10/19/17: Added guide for Unholy Night: The Darkness Hunter.  Universal and Super Nintendo/Famicom versions available.  Unholy Night: The Darkness Hunter is a one-on-one SNES 2D fighting game developed by a team of ex-SNK staffers who had previously worked on the Samurai Showdown and The King of Fighters series. The game story revolves around a group of monster hunters who have dedicated their lives to exterminating vampires, werewolves, and other creatures of the night. Each unique fighter has five special moves for the player to master as well as super moves that makes use of a three-level meter. When the fighter's health is low, he/she gains bonuses similar to desperation moves from older arcade fighting games. It's not the best fighting game ever released for the Super Nintendo, but it is a Super Nintendo game released in 2017, which is something to admire.
10/11/17: Altered/Updated Mortal Kombat XL guide. Added Mortal Kombat (2011) guide. Converted from my MKKSG site which I've been running for almost 16 years now. When photobucket crashed, a lot of image links were killed, so needing to fix them anyway, I said well why not update the guides anyway and add them to Fighter's Nirvana? I'm not sure what's going to be become of MKKSG, I know that I don't have the space to host all the images onto the site itself... I'm still debating that... More MK additions coming.
08/25/17: Added guide for Mace: The Dark Age. Universal and Nintendo 64 versions available. When Soul Edge was released in 1995 to much praise, Atari Games decided to create their own 3D weapon-based fighting game. Mace: The Dark Age was released in 1997, and while initial praise was directed towards the graphics, reviews quickly turned sour when the game was actually played.  The controls were stiff and made the game really difficult to play at a casual level. Midway later ported the game to the Nintendo 64 and did such an excellent job at porting the game that the game is just as stiff and at times unresponsive as its arcade counterpart.
08/21/17: Updated/corrected guide for Injustice 2. Universal, XBOX One, and PlayStation 4 versions available.
08/13/17: Added guide for WeaponLord. Universal, Super Nintendo, and Sega Genesis versions available.
07/16/17: I spoke too soon about Kart Fighter being one of the weirdest fighting games that I've ever experienced... Today I've added Shaq Fu for the Super Nintendo and Sega Genesis... I used to see this game at my local "Two Thumbs Up" store... the back of the box reads "Shaq brings his awesome skill and size to a multi-world fighting game."... That's all you really need to know. I never rented this back in the day... I don't suggest playing it today... The fact that this game is a wannabe Mortal Kombat rip-off is one thing, the fact that someone thought this would be a good idea is mindblowing, and the overall product is borderline unplayable. So why make a guide on it?... I'm still asking myself that question. AND THEY'RE MAKING A SEQUEL?!?! WHAT!?!?
07/15/17: Staff member Josh Branscome has added a guide for World Heroes 2! Universal, Neo Geo, and Super Nintendo versions available! I've also updated the Injustice 2 section with info concerning the DLC Characters, as well as Basic Move/Combo information. Oh and I forgot to mention it, but 4 days ago on the 11th of this month, Fighters Nirvana turned 1 Year old. We've covered a lot in our first year, I'm hoping to continue the trend into the coming years.

Additional Update: Added guide for Kart Fighter, the unlicensed Nintendo Famicom hack of Street Fighter II which replaced the roster with characters from Mario Kart... Probably one of the weirdest fighting games that I've ever experienced, released in 1993, its popularity is based on the fact that it came out 6 years before the Super Smash Bros. franchise, and that when compared to other official NES fighting game releases, such as TMNT Tournament Fighters, it actually fared quite well.
06/28/17: Added guide for War Gods. Universal, PlayStation, and Nintendo 64 versions available. Released to arcades in 1995 by Midway Games, War Gods was a test of their new 3D software prior to the release of Mortal Kombat 4. It was not well received at the time, and has not aged particularly well. If you're a fan of the Mortal Kombat series and want to try something you haven't before, give War Gods a shot if you haven't already.  It won't blow your mind, but it may kill a few hours, especially if you have a second player to join in on the experience. The PlayStation version is slightly sharper than the N64 version, but they both suffer from those mid 90's polygons...
06/25/17: Added guide for X-Men vs. Street Fighter. Universal, PlayStation, and Sega Saturn versions available.
06/23/17: Added guide for Marvel Super Heroes vs. Street Fighter. Universal, PlayStation, and Sega Saturn versions available.
05/30/17: Added guide for Injustice 2. Universal, XBOX One, and PlayStation 4 versions available.
05/21/17: Added guide for Injustice: Gods Among Us. Universal, Alternate Inputs, XBOX 360, PlayStation 3, and Wii U versions available. I've also added sections for Arenas, Archives, and Endings. This guide (in a simpler form) is also available on my Mortal Kombat site. An Injustice 2 guide is available on the MK site, and yes, we're working on adding it to Fighter's Nirvana soon. Stay Tuned...
05/13/17: Added guide for Fatal Fury 3. Universal, Neo Geo, and Sega Saturn versions available.
05/04/17: Staff member Josh Branscome has added a guide for World Heroes! Universal, Neo Geo, and Super Nintendo versions available!
05/01/17: Staff member Josh Branscome has updated Marvel vs. Capcom 3 and Ultimate Marvel vs. Capcom 3 with DLC character movelists! Sorry for the delay in getting these up B!
04/27/17: Added guide for Fatal Fury 2. Universal, Neo Geo, Super Nintendo, and Sega Genesis versions available.
04/27/17: Added guide for Fatal Fury Special. Universal, Neo Geo, Super Nintendo, and Sega CD versions available.
04/25/17: Added guide for Fatal Fury: King of Fighters. Taking place in the same Universe as The King of Fighters and Art of Fighting, Fatal Fury originated on the Neo Geo console, unfortunately it's port to the Super Nintendo wasn't met with critical success, the game on SNES is a mess, I recommend staying with the Neo Geo version (if you own one) or one of the PlayStation 2 console ports if you feel like playing this... Or even better, just play Fatal Fury 2 or Fatal Fury 2 Special.
04/23/17: Added guide for Ninja Master's: Haō Ninpō Chō. Like Aggressors of Dark Kombat, this game was also made by ADK, and available on the compilation game "ADK Damashi", available on PlayStation Network. I'm missing the PlayStation 2/4 section bc I wasn't 100% for certain about the buttons on those consoles, I'm missing a lot of official move names, and the move names that I have are Japanese, so again, if anyone can help with translations, or any missing info, that would be great.
04/23/17: Added guide for Justice League Task Force for the Super Nintendo and Sega Genesis consoles. These are slightly altered guides that I made for my Mortal Kombat - Komplete Strategy Guide (MKKSG) site, I view these games as "The Poor Man's Injustice", while they represent DC Comic's first visit to the fighting game genre, they did not score very well critically... I would like to point out though that there are vast differences in the Sega Genesis and Super Nintendo versions with the Super Nintendo version being vastly superior. While not quite as close to Street Fighter II as say Teenage Mutant Ninja Turtles: Tournament Fighters, the Super Nintendo version feels similar, but the atmosphere of the game is just all wrong. In the right hands it could have been much better, as we found out years later when Netherrealm Studios created Injustice... If you're a big DC Comics fan I recommend checking it out, however you're better off with Injustice, or waiting on Injustice 2.
04/17/17: Added guide for Aggressors of Dark Kombat for Neo Geo and the PlayStation 2/4 consoles, however I need confirmation on the buttons for the PlayStation versions. Aggressors of Dark Kombat for PlayStation 2/4 is available in the compilation game "ADK Damashii", and is downloadable on the PlayStation Network for around $15.00. If anyone has this game and can give me confirmation on the buttons, I can finish that portion of the guide.
04/12/17: Added console specific guides for every version of Street Fighter II. A lot of these versions exist in "compilation games" that collect multiple games together, such as "Street Fighter Collection", "Capcom Generations", "Anniversary Collection", "Capcom Classics Collection", these guides should work with all versions of the games, but note that the earlier PS1 versions, and possible Japanese versions of the games have different default buttons than the guides represent.  I highly recommend changing it to the listed button configuration or using the Universal guides for those.
04/08/17: Added XBOX 360 and PS3 console specific guides for every version of Street Fighter IV.
04/07/17: I reformatted Eternal Champions and Eternal Champions: Challenge from the Dark Side to match the rest of the site's functionality. I generally like to stick as closely as possible to how a fighting game is presented from the game and instruction manual, however Eternal Champion's button naming conventions just didn't work at all. I switched it to Street Fighter since they both use the 6 attack button scheme.
04/04/17: Added some missing info to the Super Nintendo Teenage Mutant Ninja Turtles: Tournament Fighters guide.
03/31/17: Added guide for Sonic the Fighters. Not the best fighting game out there, I was expecting more from the makers of Virtua Fighter 2. Arcade, Nintendo GameCube, PlayStation 2 and 3, and XBOX 360 versions of the guide available.
03/19/17: Added console versions for Marvel vs. Capcom 2. Sorry for the delay, feeling a little under the weather.
03/18/17: Added guide for Marvel vs. Capcom 2. I don't have any console versions up at the moment, I should be able to get them up sometime later today... These moves were tested on the North American release of Marvel vs. Capcom 2 for the original XBOX. I've heard that the Arcade version differs from the Home versions, and that the Japanese versions are different in some way, I shall try to look into that at some point in time, if you know more about this than I, help is always appreciated.
Oh, and originally we had the Marvel vs Capcom series under the Street Fighter series in our Navigation Menu, I've put it in alphabetical order with everything else to be consistent. X-Men vs. Street Fighter and Marvel Super Heroes vs. Street Fighter guides will be listed there upon their completion.
03/08/17: Added guide for Marvel vs. Capcom. Arcade, Dreamcast, PlayStation 1/3, and XBOX 360 versions available.
02/28/17: Added guide for Ultimate Marvel vs. Capcom 3. Universal, XBOX 360/One, and PlayStation 3/4/Vita versions available. This guide was created by our staff member Josh Branscome.
02/23/17: Added guide for Teenage Mutant Ninja Turtles: Tournament Fighters for the Super Nintendo, Sega Genesis, and Nintendo Entertainment System... Now because the game is VASTLY different on each system, the initial page you come to will ask you which system you want to view the guide for. Universal Versions use "Punch and Kick" buttons while Console Specific Versions use... you guessed it. Appropriate buttons for the appropriate console. I highly recommend the Super Nintendo version, followed by the Genesis version... The Nintendo version I would honestly avoid, however, it does have a unique take on its "Ultra Attacks".
02/20/17: Minor updates to Guilty Gear, X, X2, and XX Accent Core. Doing some maintenance on the site.

Additional Update: Added Console Versions of Guilty Gear, X, X2, and XX Accent Core.

Additional Update: Added recommended XBOX 360/PlayStation controller setups for Terrordrome: Rise of the Boogeymen.
02/19/17: Art of Fighting, Art of Fighting 2, and Art of Fighting 3 guides updated with minor changes/additions, however I also added console specific guides for each game as well.

Additional Update: Added PlayStation 4 version of Street Fighter V guide.

Additional Update: Added Console Versions of Godzilla: Battle Legends and Godzilla: Monster War.
02/18/17: Added guide for The King of Fighters: Maximum Impact - Maniax. Original XBOX and PlayStation 2 versions available.
02/12/17: Added guide for Marvel vs. Capcom 3. Universal, XBOX 360, and PlayStation 3 versions available. This guide was created by our staff member Josh Branscome. We greatly appreciate his contribution to the site, and are currently expecting more guides to follow. More coming soon.
02/08/17: Added guide for Mighty Morphin Power Rangers: The Fighting Edition, both Universal and Super Nintendo versions available. This guide was created by our staff member Slim Shady. We greatly appreciate her contribution to the site, the first of many. Our buddy and staff member Josh also has a guide incoming which we're excited for, and I have some guides in progress as well as some general site updates incoming. More coming soon.
02/07/17: Updated guides for Darkstalkers 1, 2, and 3, added console specific versions of each guide. Also added our Reviews section, where will be reviewing the many fighting games available. Stay tuned, we have more guides on the way.
02/04/17: Updated all Street Fighter guides.
02/03/17: Made additions/formatting changes to Street Fighter X Tekken guide, updated the XBOX 360 SFxT guide, and added the PlayStation 3 SFxT guide.  Getting that done has been on my mind for some time. More updates to come.
02/02/17: Added console specific guides for Killer Instinct (2013) and Tuff E Nuff.
01/29/17: Added guide for The Combatribes for the Super Nintendo. A different sort of game, from the makers of Double Dragon. The Combatribes was a game that I was given for either a birthday or Christmas in 1992 or 1993, and while it's not a particularly great game it does have sentimental value to me personally, it has a fair challenge to it, and it's worth a shot if you're into the "Beat 'Em Up" genre. Why make a guide for it on a site that covers mainly fighting games? The VS Mode. The VS Mode gives the player the ability to Block with most characters as well as giving each character additional moves to use either against the computer or another player. Additionally, characters are unlocked via codes by clearing levels. With only 5 levels in total, the difficulty raises greatly level to level. For those that don't have the time or can't be bothered to beat the game, I've included the Passwords in the guide. Again, not a "great" game per say, but worth a look if you have some time to kill.
01/22/17: Added guide for Street Fighter Alpha 2... More on the way.
01/21/17: Added guide for Street Fighter Alpha. More coming soon.
01/18/17: Created the Fighter's Nirvana Facebook Fan page.  Hopefully we can use this page to better communicate with our fans, take in corrections, suggestions, or Move List submissions.
01/12/17: Added guides for Art of Fighting, Art of Fighting 2, and Art of Fighting 3: The Path of the Warrior.  The original Art of Fighting for the Super Nintendo was one of my favorite fighting games growing up. I've actually had these guides on the backburner for several years (I was going to add them to my Mortal Kombat related site) but since this site is focused on all Fighting Games, this seems the more appropriate place for them to be. I highly recommend Art of Fighting either for SNES or Neo Geo. Check it out. All three games are also available in an Anthology collection for the PS2.
01/08/17: Added Street Fighter V guide.
01/06/17: Our first additions of 2017 sees the additions of the XBOX One hit fighter Killer Instinct (2013) and a little known Super Nintendo fighter known as Tuff E Nuff. More guides are on the way. I'll get console specific versions of these games up ASAP.
12/25/16: Merry Christmas Fighter's Nirvana fans! Just in time for this Holiday season we've added guides for ClayFighter, ClayFighter Tournament Edition, ClayFighter 2: Judgment Clay, ClayFighter 63⅓, and ClayFighter Sculptor's Cut. These guides include not only "universal" versions, but also console specific versions as well.  Enjoy, there's more coming soon after this Holiday Season...
12/21/16: Added Samurai Shodown IV guide.
12/19/16: Added Samurai Shodown III guide. More coming. Stay Tuned.
12/18/16: Added guides for Samurai Shodown and Samurai Shodown II. I was hoping on getting the entire Samurai Shodown series completed so I could upload them all at the same time, however I felt that would just postpone updates, so I'm focusing on each game individually. If anyone has move list corrections for Samurai Shodown, or any of our guides, please inform us. Also if you have any or better translation additions, feel free to inform us as well.

Also, we are looking for move list submissions, anybody willing and able to help with the site would be a welcome addition. We've got openings for the following positions currently:

Move list writers (obviously the more ppl we have working on movelists the better).
Translators (specifically Japanese, Chinese dialects).
PR guy. Need someone to spread the word of the site.
12/04/16: Added guides for Godzilla: Battle Legends (Bakutou Retsuden) and Godzilla: Monster War (Kaijuu Daikessen).  Both of these games are Japanese releases, Battle Legends came out originally for the TurboGrafx-CD, and it's sequel came out for the Super Famicom.  A Super Nintendo version was planned for Monster War entitled "Destroy All Monsters" but it was never released.

I was working on another (rather large) series of guides and got sick with some sort of stomach virus, so I took a break from what I was working on and decided to finish these guides that I had started a long time ago so the gap between updates wouldn't be quite so large.

So if anyone hasn't checked out our "contact" page, it lists that our goal is to make guides for EVERY fighting game possible, a very daunting task, but not impossible. I've been playing fighting games for a long time, I used to rent fighting games from Frank's Video, 2 Thumbs Up Video, Hollywood Video, Blockbuster, etc. back when places like that still existed, and we would play those games fanatically over the weekend.  So fighting games from the 1992-2000 era, more than likely I have that sh*t covered, but obviously there's going to be some games that I may need help with somewhere down the road.  I'll try to make a list of games that I am either not very knowledgeable in or don't consider myself the guy qualified enough to be making a guide for said game or series (cough, Tekken... cough...), and maybe... maybe... somebody will help out with those...

There are some games that I played back in the day that I want here (we're trying to cover everything anyway), that might not necessarily be games that I would recommend playing. "Why make a guide for a bad game?" You might ask?  Well somebody else might like to play it, and it represents an aspect of my childhood, and I occasionally like to reminisce about those days.

"But how will I know the good games from the bad games?" Well it looks like we're going to be having to create a "Reviews" section quicker than I thought, to give our impressions of which games to check out and which ones to avoid.

So what to expect in the near future: I want to make sure that all games have both Universal and Console Specific buttons, meaning that for Mortal Kombat for example, you can either look at HP, LP, LK, HK commands, or Square, Triangle, Cross, Circle, or X, Y, A, B, for whatever version you're playing. Some games have this feature already, but not all. These will be located in a Drop-Down Menu located underneath the main Navigation Drop-Down-Menu. I know it's not the prettiest but it's the easiest to update.  Any web design specialists who want to offer help or advice, feel free.

"What game guides are you working on currently?" I want to focus on the more popular series first, both new releases and retro games, however there may be times after doing a more complicated guide that I do a simpler guide just to keep my head in the game. Currently I want to focus on the best of Super Nintendo and Neo Geo fighting games. Arguably the best of the best for the fighting genre. There are guides however that I would like to get finished that focus on some newer games, especially those on the EVO scene. But yeah there will be times that the updates will be random.  Such as today.

So yeah, that's my long-winded update. What guides would you like to see made? Let me know.
11/18/16: Added guides for Primal Rage II, Pokkén Tournament, and Terrordrome: Rise of the Boogeymen.

Ever since I learned about Primal Rage II's existence I've wanted to document its contents.  To be honest after hearing that it was cancelled "not far into production", I wasn't expecting there to be much to document... however I was wrong.  With help from Doc and Pete Hahn from Galloping Ghost Arcade, I was able to gather up as much info on the playability of Primal Rage II as possible, and to present it here for every fan to enjoy.

During work on finding info for Primal Rage II, I had a lot of extra time to focus on the site, and while I was waiting on Primal Rage II info to come in, a friend of mine reminded me that she had been interested in seeing a guide for Pokkén Tournament.  I had a guide for Pokkén Tournament on the backburner, so I focused my efforts on it.

While making the Pokkén Tournament guide, I ran into an issue concerning one of the move terminologies, so I was waiting on a confirmation e-mail from the publishers (which I never got and had to resort to GameFAQs), so having more down time, I was watching Cinemassacre's YouTube channel, and of course James & Mike are playing Terrordrome on PC.  I was like, "Are you freaking kidding me?" I had made a guide for Terrordrome on my Mortal Kombat site, and it actually exists on the official Terrordrome website as well, so I figured with them playing the game, now was a good time to add an "updated" guide to this site. So with the guide already completed, it was easy to convert it to Fighter's Nirvana.

So THAT is my story of how work on 1 guide ended up spawning 3 guides. Plus there's more on the backburner...
11/08/16: Added Guilty Gear XX Accent Core guide, as well as updating all of the Guilty Gear sections with error corrections, some missing biographies, and color-coded buttons. Trying to get each section more uniform with the entire site as well as getting new guides up.
11/06/16: Added Primal Rage guides.  Includes guides for almost all versions of the game.  Enjoy. More Primal Rage related info coming soon...
10/30/16: Added Killer Instinct and Killer Instinct 2 guides. Includes guides for all versions of both games.
10/22/16: Some updates made to basic site functions. Hopefully more updates/fine tuning will be made later today.
10/21/16: Updated Mortal Kombat XL guide. Enjoy. More updates coming.
10/08/16: Added Street Fighter 4 guide.  Includes SFIV, SSFIV, SSIFAE, Ultra, and Omega editions.
10/04/16: Working on a few more guides for the site. With the complexity of the guides that we are currently working on and my currently not having much free time to devote to the guides, updates are slow.  We are looking for movelist donations, if anyone would be willing to donate a movelist please check our Submit Movelist page for more information.
08/18/16: Added guides for Eternal Champions for the Sega Genesis and Eternal Champions: Challenge From the Dark Side for the Sega CD.
08/14/16: Added guides for Darkstalkers: The Night Warriors, Night Warriors: Darkstalkers' Revenge, and Darkstalkers 3
08/11/16: Added Street Fighter II guide.  Added Street Fighter X Tekken XBOX 360 guide.
08/09/16: Added Guilty Gear X guide.
08/07/16: Added Street Fighter X Tekken guide.
07/19/16: Added Mortal Kombat XL guide.
07/11/16: Added Guilty Gear and Guilty Gear X2 guides.